| 1 |
var mo = 1615; |
| 2 |
var stand = 1618; |
| 3 |
switch (scene) |
| 4 |
{ |
| 5 |
case 0: |
| 6 |
if (global.dunes_flag[3] == 0) |
| 7 |
{ |
| 8 |
if (obj_pl.y < 320) |
| 9 |
{ |
| 10 |
scr_cutscene_start(); |
| 11 |
scr_audio_fadescr_audio_fadefunction scr_audio_fade(arg0, arg1)
{
var snd = arg0;
var fade_len = arg1;
with (obj_radio)
{
audio_other_fade = true;
audio_to_fade = snd;
audio_fade_length = fade_len;
}
} (obj_radio.current_song, 500); |
| 12 |
scene++; |
| 13 |
} |
| 14 |
} |
| 15 |
else |
| 16 |
{ |
| 17 |
with (stand) |
| 18 |
{ |
| 19 |
if (scr_interactscr_interactfunction scr_interact()
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == scr_normal_state)
{
var pl_dir = obj_pl.direction;
var pl_x = 0;
var pl_y = 0;
var check_distance_x = 0;
var check_distance_y = 0;
switch (pl_dir)
{
case 0:
pl_x = obj_pl.bbox_right;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = 20;
break;
case 180:
pl_x = obj_pl.bbox_left;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = -20;
break;
case 90:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_top;
check_distance_y = -20;
break;
case 270:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_bottom;
check_distance_y = 20;
break;
}
if (collision_line_first(pl_x, pl_y, pl_x + check_distance_x, pl_y + check_distance_y, id, false, false))
return true;
}
} () && keyboard_multicheck_pressed(0)) |
| 20 |
other.scene = 24; |
| 21 |
} |
| 22 |
} |
| 23 |
break; |
| 24 |
case 1: |
| 25 |
scr_camera_movescr_camera_movefunction scr_camera_move(arg0, arg1, arg2)
{
if (!instance_exists(obj_camera))
{
instance_create(__view_get(e__VW.Object, 0).x, __view_get(e__VW.Object, 0).y, obj_camera);
__view_set(e__VW.Object, 0, obj_camera);
}
else
{
obj_camera.x = __view_get(e__VW.Object, 0).x;
obj_camera.y = __view_get(e__VW.Object, 0).y;
__view_set(e__VW.Object, 0, obj_camera);
}
obj_camera.move = true;
obj_camera.xx = arg0;
obj_camera.yy = arg1;
obj_camera.spd = arg2;
if (abs(arg0 - obj_camera.x) <= arg2 && abs(arg1 - obj_camera.y) <= arg2)
return true;
else
return false;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} (obj_pl.x, 280, 1); |
| 26 |
timer = 60; |
| 27 |
scene++; |
| 28 |
break; |
| 29 |
case 2: |
| 30 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 31 |
exit; |
| 32 |
with (obj_radio) |
| 33 |
{ |
| 34 |
bgm = 164; |
| 35 |
global.radio_restart = true; |
| 36 |
} |
| 37 |
instance_create(200, 460, obj_dunes_08b_mo); |
| 38 |
with (mo) |
| 39 |
{ |
| 40 |
x_dest[0] = x; |
| 41 |
y_dest[0] = 370; |
| 42 |
npc_dynamic_depth = false; |
| 43 |
depth = -room_height; |
| 44 |
} |
| 45 |
timer = 25; |
| 46 |
scene++; |
| 47 |
break; |
| 48 |
case 3: |
| 49 |
with (mo) |
| 50 |
{ |
| 51 |
if (npc_arrived) |
| 52 |
{ |
| 53 |
with (other) |
| 54 |
{ |
| 55 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 56 |
exit; |
| 57 |
} |
| 58 |
path_start(pt_small_jump, 4, path_action_stop, false); |
| 59 |
audio_play_sound(snd_playerjump, 1, 0); |
| 60 |
instance_create(x, y - 29, obj_cutscene_ex); |
| 61 |
other.timer = 30; |
| 62 |
other.scene++; |
| 63 |
} |
| 64 |
} |
| 65 |
break; |
| 66 |
case 4: |
| 67 |
if (instance_exists(obj_cutscene_ex)) |
| 68 |
obj_cutscene_ex.y = mo.y - 29; |
| 69 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 70 |
exit; |
| 71 |
instance_destroy(obj_cutscene_ex); |
| 72 |
with (mo) |
| 73 |
{ |
| 74 |
image_speed = 0.4; |
| 75 |
image_index = 0; |
| 76 |
action_sprite = true; |
| 77 |
sprite_index = spr_mo_dunes_sleeves; |
| 78 |
other.scene++; |
| 79 |
} |
| 80 |
break; |
| 81 |
case 5: |
| 82 |
with (mo) |
| 83 |
{ |
| 84 |
if (floor(image_index) == 4 || floor(image_index) == 11) |
| 85 |
audio_play_sound(snd_fabric_rip, 1, 0); |
| 86 |
if (floor(image_index) == 20) |
| 87 |
{ |
| 88 |
if (!audio_is_playing(snd_mo_pop)) |
| 89 |
audio_play_sound(snd_mo_pop, 1, 0); |
| 90 |
} |
| 91 |
if (on_animation_end()) |
| 92 |
{ |
| 93 |
action_sprite = false; |
| 94 |
up_sprite = 958; |
| 95 |
right_sprite = 960; |
| 96 |
down_sprite = 962; |
| 97 |
left_sprite = 961; |
| 98 |
up_sprite_idle = 964; |
| 99 |
right_sprite_idle = 960; |
| 100 |
down_sprite_idle = 963; |
| 101 |
left_sprite_idle = 961; |
| 102 |
other.scene++; |
| 103 |
} |
| 104 |
} |
| 105 |
break; |
| 106 |
case 6: |
| 107 |
with (mo) |
| 108 |
{ |
| 109 |
x_dest[0] = x; |
| 110 |
y_dest[0] = 460; |
| 111 |
actor_speed = 5; |
| 112 |
can_walk = true; |
| 113 |
} |
| 114 |
scene++; |
| 115 |
break; |
| 116 |
case 7: |
| 117 |
with (mo) |
| 118 |
{ |
| 119 |
if (npc_arrived) |
| 120 |
{ |
| 121 |
x = -15; |
| 122 |
y = 250; |
| 123 |
action_sprite = true; |
| 124 |
can_walk = false; |
| 125 |
hsp = 6; |
| 126 |
sprite_index = spr_mo_slide_dunes; |
| 127 |
audio_play_sound(snd_mo_slide, 1, 0); |
| 128 |
npc_dynamic_depth = true; |
| 129 |
other.scene++; |
| 130 |
} |
| 131 |
} |
| 132 |
break; |
| 133 |
case 8: |
| 134 |
with (mo) |
| 135 |
{ |
| 136 |
var xtarget = 160; |
| 137 |
if (global.route == 3) |
| 138 |
xtarget = 200; |
| 139 |
if (hsp > 0) |
| 140 |
{ |
| 141 |
if (x > (xtarget - 175)) |
| 142 |
hsp -= 0.1; |
| 143 |
x += hsp; |
| 144 |
} |
| 145 |
if (x > xtarget) |
| 146 |
{ |
| 147 |
action_sprite = false; |
| 148 |
npc_direction = "down"; |
| 149 |
x = xtarget; |
| 150 |
other.timer = 15; |
| 151 |
other.scene++; |
| 152 |
} |
| 153 |
} |
| 154 |
break; |
| 155 |
case 9: |
| 156 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 157 |
exit; |
| 158 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 159 |
if (global.route != 3) |
| 160 |
{ |
| 161 |
with (msg) |
| 162 |
{ |
| 163 |
position = 0; |
| 164 |
talker[0] = mo; |
| 165 |
message[0] = "* Bam!"; |
| 166 |
message[1] = "* Guess who it is?"; |
| 167 |
message[2] = "* That's right! It's Mo!"; |
| 168 |
message[3] = "* Long time no see!"; |
| 169 |
message[4] = "* How have ya been? Don't answer# that, we don't have the time."; |
| 170 |
message[5] = "* I'm here to make you a BRAND.# NEW. OFFER!"; |
| 171 |
message[6] = "* A hot climate calls for a hot# item!"; |
| 172 |
message[7] = "* Check it!"; |
| 173 |
} |
| 174 |
scene++; |
| 175 |
} |
| 176 |
else |
| 177 |
{ |
| 178 |
with (msg) |
| 179 |
{ |
| 180 |
position = 0; |
| 181 |
talker[0] = mo; |
| 182 |
message[0] = "* Bam! Wam! Shang-a-lang!"; |
| 183 |
message[1] = "* It's Mo time!"; |
| 184 |
message[2] = "* And you know what they say:"; |
| 185 |
message[3] = "* There's no time like MO TIME!"; |
| 186 |
message[4] = "* Wait..."; |
| 187 |
message[5] = "* You're that uh... that human# from Snowdin."; |
| 188 |
message[6] = "* There's some pretty nasty# rumors going on about you..."; |
| 189 |
if (message_current == 0) |
| 190 |
message_check = 0; |
| 191 |
if (message_current == 4 && message_check < 4) |
| 192 |
{ |
| 193 |
scr_music_sudden_stopscr_music_sudden_stopfunction scr_music_sudden_stop(arg0, arg1, arg2)
{
with (instance_create(0, 0, obj_audio_sudden_stop_helper))
{
audio_to_fade = arg0;
fade_strength = arg1 / 100;
audio_stop = arg2;
if (audio_stop == false)
audio_resume_sound(arg0);
}
} (164, 3, 1); |
| 194 |
message_check = 4; |
| 195 |
obj_dunes_08b_mo.down_sprite_idle = 3352; |
| 196 |
other.scene = 9.1; |
| 197 |
other.timer = 45; |
| 198 |
} |
| 199 |
} |
| 200 |
} |
| 201 |
break; |
| 202 |
case 9.1: |
| 203 |
if (global.dialogue_open || !scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 204 |
exit; |
| 205 |
if (obj_dunes_08b_mo.down_sprite != 963) |
| 206 |
{ |
| 207 |
obj_dunes_08b_mo.down_sprite_idle = 963; |
| 208 |
scr_music_sudden_stopscr_music_sudden_stopfunction scr_music_sudden_stop(arg0, arg1, arg2)
{
with (instance_create(0, 0, obj_audio_sudden_stop_helper))
{
audio_to_fade = arg0;
fade_strength = arg1 / 100;
audio_stop = arg2;
if (audio_stop == false)
audio_resume_sound(arg0);
}
} (164, 10, false); |
| 209 |
} |
| 210 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 211 |
with (msg) |
| 212 |
{ |
| 213 |
position = 0; |
| 214 |
talker[0] = mo; |
| 215 |
message[0] = "* But come on! We've all# committed a few felonies in our# time, right?"; |
| 216 |
message[1] = "* For me, a pinch of petty# theft, a sprinkle of tax# fraud... Diet crime!"; |
| 217 |
message[2] = "* For you, disturbing the peace,# battery, several...# homicides..."; |
| 218 |
message[3] = "* ALLEGEDLY!"; |
| 219 |
message[4] = "* Who's got proof, right?# Gossip's gotta gossip!"; |
| 220 |
message[5] = "* ..."; |
| 221 |
message[6] = "* So, you're probably thinkin'# “What's this handsome cat# selling???”"; |
| 222 |
message[7] = "* First of all, I ain't a cat# but I do appreciate the# compliment!"; |
| 223 |
message[8] = "* I had this whole spiel about# “Water” but, hey, for my best# customer?"; |
| 224 |
message[9] = "* I'll skip RIGHT to the premium# inventory!"; |
| 225 |
message[10] = "* Check it!"; |
| 226 |
} |
| 227 |
scene = 9.2; |
| 228 |
break; |
| 229 |
case 9.2: |
| 230 |
if (!global.dialogue_open && cutscene_npc_action_sprite(1615, 980, 0.25, false, 0, 303, 2)) |
| 231 |
scene = 9.3; |
| 232 |
break; |
| 233 |
case 9.3: |
| 234 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 235 |
exit; |
| 236 |
stand = instance_create(-60, 240, obj_dunes_08b_stand); |
| 237 |
stand.hsp = 8.7; |
| 238 |
audio_play_sound(snd_mo_stand_depart, 1, 0); |
| 239 |
audio_resume_sound(obj_radio.current_song); |
| 240 |
scene = 9.4; |
| 241 |
break; |
| 242 |
case 9.4: |
| 243 |
with (stand) |
| 244 |
{ |
| 245 |
if (hsp > 0) |
| 246 |
{ |
| 247 |
hsp -= 0.1; |
| 248 |
x += hsp; |
| 249 |
} |
| 250 |
if (x > 200) |
| 251 |
{ |
| 252 |
x = 200; |
| 253 |
other.scene = 9.5; |
| 254 |
} |
| 255 |
} |
| 256 |
break; |
| 257 |
case 9.5: |
| 258 |
if (cutscene_npc_walk(1615, 240, obj_dunes_08b_mo.y, 2, "y", "down", -4, 205, 230)) |
| 259 |
scene = 23; |
| 260 |
break; |
| 261 |
case 10: |
| 262 |
if (global.dialogue_open) |
| 263 |
exit; |
| 264 |
with (mo) |
| 265 |
{ |
| 266 |
action_sprite = true; |
| 267 |
image_speed = 0.4; |
| 268 |
image_index = 0; |
| 269 |
sprite_index = spr_mo_dunes_water; |
| 270 |
other.scene++; |
| 271 |
} |
| 272 |
obj_dunes_08b_dispenser.image_index = 1; |
| 273 |
break; |
| 274 |
case 11: |
| 275 |
with (mo) |
| 276 |
{ |
| 277 |
if (floor(image_index) == 7) |
| 278 |
{ |
| 279 |
if (!audio_is_playing(snd_tarpdrop)) |
| 280 |
audio_play_sound(snd_tarpdrop, 1, 0); |
| 281 |
} |
| 282 |
if (on_animation_end()) |
| 283 |
{ |
| 284 |
instance_create(mo.x, mo.y, obj_dunes_08b_mo_tarp); |
| 285 |
action_sprite = false; |
| 286 |
other.scene++; |
| 287 |
} |
| 288 |
} |
| 289 |
break; |
| 290 |
case 12: |
| 291 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 292 |
with (msg) |
| 293 |
{ |
| 294 |
position = 0; |
| 295 |
ch_msg = 4; |
| 296 |
ch[1] = "Yes"; |
| 297 |
ch[2] = "No"; |
| 298 |
talker[0] = mo; |
| 299 |
message[0] = "* Thaaat's right!"; |
| 300 |
message[1] = "* I went all out this time. This# is a real delicacy 'round here!"; |
| 301 |
message[2] = "* It's called WATER. Catchy name,# I know!"; |
| 302 |
message[3] = "* Lucky for you, I'm giving out# free samples!"; |
| 303 |
message[4] = "* Want a glass?"; |
| 304 |
if (outcome == 1) |
| 305 |
{ |
| 306 |
message[5] = "* Comin' right up!"; |
| 307 |
other.scene++; |
| 308 |
} |
| 309 |
if (outcome == 2) |
| 310 |
{ |
| 311 |
message[5] = "* Oh, come on, buddy!"; |
| 312 |
message[6] = "* Your tongue must be as dry as# the ground!"; |
| 313 |
message[7] = "* Let me treat ya!"; |
| 314 |
other.scene++; |
| 315 |
} |
| 316 |
} |
| 317 |
break; |
| 318 |
case 13: |
| 319 |
if (global.dialogue_open) |
| 320 |
exit; |
| 321 |
with (mo) |
| 322 |
{ |
| 323 |
x_dest[0] = x; |
| 324 |
y_dest[0] = 220; |
| 325 |
x_dest[1] = 232; |
| 326 |
y_dest[1] = 252; |
| 327 |
actor_speed = 2; |
| 328 |
can_walk = true; |
| 329 |
other.scene++; |
| 330 |
} |
| 331 |
break; |
| 332 |
case 14: |
| 333 |
with (mo) |
| 334 |
{ |
| 335 |
if (!npc_arrived) |
| 336 |
exit; |
| 337 |
action_sprite = true; |
| 338 |
image_speed = 0.4; |
| 339 |
image_index = 0; |
| 340 |
sprite_index = spr_mo_dunes_dispense; |
| 341 |
obj_dunes_08b_dispenser.image_index = 2; |
| 342 |
instance_create(199, 269, part_steam_mo); |
| 343 |
other.scene++; |
| 344 |
} |
| 345 |
break; |
| 346 |
case 15: |
| 347 |
with (mo) |
| 348 |
{ |
| 349 |
if (floor(image_index) == 7) |
| 350 |
{ |
| 351 |
if (!audio_is_playing(snd_mo_kicks_the_bucket)) |
| 352 |
audio_play_sound(snd_mo_kicks_the_bucket, 1, 0); |
| 353 |
} |
| 354 |
if (floor(image_index) == 16) |
| 355 |
{ |
| 356 |
if (!audio_is_playing(snd_switch)) |
| 357 |
audio_play_sound(snd_switch, 1, 0); |
| 358 |
} |
| 359 |
if (floor(image_index) == 59) |
| 360 |
audio_pause_sound(obj_radio.current_song); |
| 361 |
if (floor(image_index) == 75) |
| 362 |
{ |
| 363 |
if (!audio_is_playing(snd_drip)) |
| 364 |
audio_play_sound(snd_drip, 1, 0); |
| 365 |
} |
| 366 |
if (on_animation_end()) |
| 367 |
{ |
| 368 |
image_speed = 0; |
| 369 |
with (obj_dunes_08b_dispenser) |
| 370 |
{ |
| 371 |
image_index = 3; |
| 372 |
depth = mo.depth - 1; |
| 373 |
} |
| 374 |
other.scene++; |
| 375 |
other.timer = 15; |
| 376 |
} |
| 377 |
} |
| 378 |
break; |
| 379 |
case 16: |
| 380 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 381 |
exit; |
| 382 |
with (mo) |
| 383 |
{ |
| 384 |
instance_create(198, 270, obj_dunes_08b_mo_bucket); |
| 385 |
mo.y -= 2; |
| 386 |
action_sprite = false; |
| 387 |
npc_direction = "left"; |
| 388 |
other.timer = 15; |
| 389 |
other.scene++; |
| 390 |
} |
| 391 |
break; |
| 392 |
case 17: |
| 393 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 394 |
exit; |
| 395 |
with (mo) |
| 396 |
{ |
| 397 |
action_sprite = false; |
| 398 |
npc_direction = "right"; |
| 399 |
other.timer = 15; |
| 400 |
other.scene++; |
| 401 |
} |
| 402 |
break; |
| 403 |
case 18: |
| 404 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 405 |
exit; |
| 406 |
mo.npc_direction = "down"; |
| 407 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 408 |
with (msg) |
| 409 |
{ |
| 410 |
position = 0; |
| 411 |
talker[0] = mo; |
| 412 |
message[0] = "* One moment."; |
| 413 |
} |
| 414 |
scene++; |
| 415 |
break; |
| 416 |
case 19: |
| 417 |
if (global.dialogue_open) |
| 418 |
exit; |
| 419 |
with (mo) |
| 420 |
{ |
| 421 |
x_dest[0] = -40; |
| 422 |
y_dest[0] = y; |
| 423 |
actor_speed = 6; |
| 424 |
can_walk = true; |
| 425 |
} |
| 426 |
timer = 60; |
| 427 |
scene++; |
| 428 |
break; |
| 429 |
case 20: |
| 430 |
if (mo.npc_arrived) |
| 431 |
{ |
| 432 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 433 |
exit; |
| 434 |
stand = instance_create(-60, 240, obj_dunes_08b_stand); |
| 435 |
stand.hsp = 8.7; |
| 436 |
audio_play_sound(snd_mo_stand_depart, 1, 0); |
| 437 |
audio_resume_sound(obj_radio.current_song); |
| 438 |
with (mo) |
| 439 |
{ |
| 440 |
hsp = 7.3; |
| 441 |
action_sprite = true; |
| 442 |
y = 230; |
| 443 |
sprite_index = spr_mo_slide_dunes; |
| 444 |
} |
| 445 |
scene++; |
| 446 |
} |
| 447 |
break; |
| 448 |
case 21: |
| 449 |
with (stand) |
| 450 |
{ |
| 451 |
if (hsp > 0) |
| 452 |
{ |
| 453 |
hsp -= 0.1; |
| 454 |
x += hsp; |
| 455 |
} |
| 456 |
if (x > 200) |
| 457 |
{ |
| 458 |
x = 200; |
| 459 |
other.scene++; |
| 460 |
audio_play_sound(snd_mo_slide, 1, 0); |
| 461 |
} |
| 462 |
} |
| 463 |
break; |
| 464 |
case 22: |
| 465 |
with (mo) |
| 466 |
{ |
| 467 |
if (hsp > 0) |
| 468 |
{ |
| 469 |
hsp -= 0.1; |
| 470 |
x += hsp; |
| 471 |
} |
| 472 |
if (x > 200) |
| 473 |
{ |
| 474 |
x = 200; |
| 475 |
action_sprite = false; |
| 476 |
npc_direction = "down"; |
| 477 |
other.scene++; |
| 478 |
} |
| 479 |
} |
| 480 |
break; |
| 481 |
case 23: |
| 482 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 483 |
with (msg) |
| 484 |
{ |
| 485 |
position = 0; |
| 486 |
talker[0] = mo; |
| 487 |
if (global.route != 3) |
| 488 |
{ |
| 489 |
message[0] = "* If you know your boy Mo, you# know I planned all of that."; |
| 490 |
message[1] = "* Here's my REAL product:# ICE TEA!"; |
| 491 |
message[2] = "* It's like the sequel to water.# Way better!"; |
| 492 |
message[3] = "* Now, I'ma be real with you."; |
| 493 |
message[4] = "* The tea doesn't have ice in it# particularly."; |
| 494 |
message[5] = "* It started as a glass of ice,# but that melted."; |
| 495 |
message[6] = "* All I had to do was throw a tea# bag in there and WAM!"; |
| 496 |
message[7] = "* Don't worry! It tastes better# this way."; |
| 497 |
} |
| 498 |
else |
| 499 |
{ |
| 500 |
message[0] = "* Ice Tea, baby!"; |
| 501 |
message[1] = "* It's like the sequel to water!"; |
| 502 |
message[2] = "* So..."; |
| 503 |
message[3] = "* This is the part where you# spend the G that may or may not# belong to you!"; |
| 504 |
message[4] = "* Hey, I ain't here to judge,# I'm here to live!"; |
| 505 |
} |
| 506 |
} |
| 507 |
if (!global.dialogue_open) |
| 508 |
scene++; |
| 509 |
break; |
| 510 |
case 24: |
| 511 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 512 |
with (msg) |
| 513 |
{ |
| 514 |
dialogue_is_minishop = true; |
| 515 |
portrait = false; |
| 516 |
position = 0; |
| 517 |
ch_msg = 0; |
| 518 |
ch[1] = "Ice Tea"; |
| 519 |
ch[2] = "Green Tea"; |
| 520 |
ch[3] = "Sea Tea"; |
| 521 |
ch[4] = "Cancel"; |
| 522 |
if (global.extra_flag[4] == true) |
| 523 |
ch[1] = "-SOLD OUT-"; |
| 524 |
if (global.extra_flag[5] == true) |
| 525 |
ch[2] = "-SOLD OUT-"; |
| 526 |
if (global.extra_flag[6] == true) |
| 527 |
ch[3] = "-SOLD OUT-"; |
| 528 |
talker[0] = mo; |
| 529 |
message[0] = "* Here's what I got. (20 G)"; |
| 530 |
if (global.dunes_flag[3] == 1) |
| 531 |
{ |
| 532 |
message[0] = "* BAM!"; |
| 533 |
message[1] = "* Welcome back!"; |
| 534 |
message[2] = "* Here's what I got. (20 G)"; |
| 535 |
ch_msg = 2; |
| 536 |
} |
| 537 |
switch (outcome) |
| 538 |
{ |
| 539 |
case 1: |
| 540 |
case 2: |
| 541 |
case 3: |
| 542 |
ch_msg = -1; |
| 543 |
if (global.extra_flag[outcome + 3] == false) |
| 544 |
{ |
| 545 |
if (!scr_inventory_check_space()) |
| 546 |
{ |
| 547 |
message[message_current + 1] = "* Uh-oh, looks like you've got no# space for this item."; |
| 548 |
message[message_current + 2] = "* Come back when you've made some# more room."; |
| 549 |
} |
| 550 |
else if (global.player_gold < 20) |
| 551 |
{ |
| 552 |
message[message_current + 1] = "* Sorry, buddy. I'm gonna# need more G than that."; |
| 553 |
} |
| 554 |
else |
| 555 |
{ |
| 556 |
message[message_current + 1] = "* Great choice."; |
| 557 |
message[message_current + 2] = "* Drink up!"; |
| 558 |
global.player_gold -= 20; |
| 559 |
scr_itemscr_itemfunction scr_item(arg0)
{
nm = arg0;
for (var i = 1; i <= 8; i++)
{
if (global.item_slot[i] == "Nothing")
{
global.item_slot[i] = nm;
return true;
break;
}
else if (i == 8)
{
return false;
}
}
} (ch[outcome]); |
| 560 |
global.extra_flag[outcome + 3] = true; |
| 561 |
audio_play_sound(snd_shop_purchase, 1, 0); |
| 562 |
} |
| 563 |
} |
| 564 |
else |
| 565 |
{ |
| 566 |
message[message_current + 1] = "* What a popular item! I wish I# could sell you more, but I'm# fresh out."; |
| 567 |
choice = false; |
| 568 |
} |
| 569 |
other.scene++; |
| 570 |
break; |
| 571 |
case 4: |
| 572 |
ch_msg = -1; |
| 573 |
message[message_current + 1] = "* Come on, pal."; |
| 574 |
message[message_current + 2] = "* I know my pitch was a little# sloppy but I'm really tryin'."; |
| 575 |
message[message_current + 3] = "* If you change your mind, I'll# be here."; |
| 576 |
other.scene++; |
| 577 |
break; |
| 578 |
} |
| 579 |
} |
| 580 |
break; |
| 581 |
case 25: |
| 582 |
if (global.dialogue_open) |
| 583 |
exit; |
| 584 |
if (global.extra_flag[4] && global.extra_flag[5] && global.extra_flag[6]) |
| 585 |
{ |
| 586 |
scene = 27; |
| 587 |
scr_cutscene_start(); |
| 588 |
exit; |
| 589 |
} |
| 590 |
if (scr_camera_movescr_camera_movefunction scr_camera_move(arg0, arg1, arg2)
{
if (!instance_exists(obj_camera))
{
instance_create(__view_get(e__VW.Object, 0).x, __view_get(e__VW.Object, 0).y, obj_camera);
__view_set(e__VW.Object, 0, obj_camera);
}
else
{
obj_camera.x = __view_get(e__VW.Object, 0).x;
obj_camera.y = __view_get(e__VW.Object, 0).y;
__view_set(e__VW.Object, 0, obj_camera);
}
obj_camera.move = true;
obj_camera.xx = arg0;
obj_camera.yy = arg1;
obj_camera.spd = arg2;
if (abs(arg0 - obj_camera.x) <= arg2 && abs(arg1 - obj_camera.y) <= arg2)
return true;
else
return false;
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} (obj_pl.x, obj_pl.y, 1)) |
| 591 |
{ |
| 592 |
global.dunes_flag[3] = 1; |
| 593 |
__view_set(e__VW.Object, 0, obj_pl); |
| 594 |
scr_cutscene_end(); |
| 595 |
scene = 0; |
| 596 |
} |
| 597 |
break; |
| 598 |
case 27: |
| 599 |
cutscene_dialogue(); |
| 600 |
with (msg) |
| 601 |
{ |
| 602 |
message[0] = "* The alphabet must have# 25 letters now, cause I'm# fresh outta T!"; |
| 603 |
message[1] = "* I'm sure we'll meet# again! Thanks for believin'# in me!"; |
| 604 |
talker[0] = 1615; |
| 605 |
} |
| 606 |
break; |
| 607 |
case 28: |
| 608 |
scr_audio_fade_outscr_audio_fade_outfunction scr_audio_fade_out(arg0, arg1)
{
var snd = arg0;
var fade_len = arg1;
if (!audio_is_playing(snd))
return false;
audio_sound_gain(snd, 0, fade_len);
if (instance_exists(obj_audio_fade_helper))
{
with (obj_audio_fade_helper)
{
if (audio_to_fade == snd)
return false;
}
}
with (instance_create(0, 0, obj_audio_fade_helper))
audio_to_fade = snd;
} (164, 300); |
| 609 |
cutscene_npc_action_sprite(1615, 980, 0.25, false, 0, 303, 2); |
| 610 |
break; |
| 611 |
case 29: |
| 612 |
with (obj_dunes_08b_stand) |
| 613 |
hspeed = -6; |
| 614 |
audio_play_sound(snd_mo_stand_depart, 1, 0); |
| 615 |
scene++; |
| 616 |
break; |
| 617 |
case 30: |
| 618 |
cutscene_wait(2); |
| 619 |
break; |
| 620 |
case 31: |
| 621 |
cutscene_dialogue(); |
| 622 |
with (msg) |
| 623 |
{ |
| 624 |
message[0] = "* MO, OUT!"; |
| 625 |
talker[0] = 1615; |
| 626 |
} |
| 627 |
break; |
| 628 |
case 32: |
| 629 |
cutscene_npc_walk(1615, -40, 260, 4, "y", "left"); |
| 630 |
break; |
| 631 |
case 33: |
| 632 |
if (global.party_member != -4) |
| 633 |
{ |
| 634 |
cutscene_advance(34); |
| 635 |
exit; |
| 636 |
} |
| 637 |
cutscene_advance(35); |
| 638 |
break; |
| 639 |
case 34: |
| 640 |
cutscene_dialogue(); |
| 641 |
with (msg) |
| 642 |
{ |
| 643 |
sndfnt = 102; |
| 644 |
talker[0] = 1170; |
| 645 |
message[0] = "* That Mo is an odd one.\t"; |
| 646 |
message[1] = "* I woulda talked to him# but I don't know how...# legal his business is."; |
| 647 |
message[2] = "* Our conversation# could've turned very# awkward, very fast."; |
| 648 |
prt[0] = 321; |
| 649 |
prt[1] = 324; |
| 650 |
prt[2] = 321; |
| 651 |
} |
| 652 |
break; |
| 653 |
case 35: |
| 654 |
instance_destroy(); |
| 655 |
instance_destroy(obj_dunes_08b_mo); |
| 656 |
instance_destroy(obj_dunes_08b_stand); |
| 657 |
global.dunes_flag[3] = 2; |
| 658 |
scr_radio_restart(); |
| 659 |
scr_cutscene_end(); |
| 660 |
break; |
| 661 |
} |
| 662 |
|
| 663 |
enum e__VW |
| 664 |
{ |
| 665 |
XView, |
| 666 |
YView, |
| 667 |
WView, |
| 668 |
HView, |
| 669 |
Angle, |
| 670 |
HBorder, |
| 671 |
VBorder, |
| 672 |
HSpeed, |
| 673 |
VSpeed, |
| 674 |
Object, |
| 675 |
Visible, |
| 676 |
XPort, |
| 677 |
YPort, |
| 678 |
WPort, |
| 679 |
HPort, |
| 680 |
Camera, |
| 681 |
SurfaceID |
| 682 |
} |