Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_enemy_controller_feisty_four_Create_0

(view raw script w/o annotations or w/e)
1
current_hp_ed = 1000;
2
max_hp_ed = 1000;
3
last_hp_ed = current_hp_ed;
4
current_hp_ed_draw = current_hp_ed;
5
ed_attack_stat = 10;
6
ed_defense_stat = 10;
7
current_hp_moray = 900;
8
max_hp_moray = 900;
9
last_hp_moray = current_hp_moray;
10
current_hp_moray_draw = current_hp_moray;
11
moray_attack_stat = 10;
12
moray_defense_stat = 8;
13
current_hp_ace = 1000;
14
max_hp_ace = 1000;
15
last_hp_ace = current_hp_ace;
16
current_hp_ace_draw = current_hp_ace;
17
ace_attack_stat = 10;
18
ace_defense_stat = 7;
19
current_hp_mooch = 900;
20
max_hp_mooch = 900;
21
last_hp_mooch = current_hp_mooch;
22
current_hp_mooch_draw = current_hp_mooch;
23
mooch_attack_stat = 10;
24
mooch_defense_stat = 6;
25
global.current_hp_enemy = current_hp_ed;
26
global.max_hp_enemy = max_hp_ed;
27
global.last_hp_enemy = last_hp_ed;
28
global.current_hp_enemy_draw = current_hp_ed_draw;
29
global.enemy_attack_stat = ed_attack_stat;
30
global.enemy_defense_stat = ed_defense_stat;
31
global.battle_enemy_name_1 = "ed";
32
case_exec = "Nothing";
33
audio_gain_time = 1000;