| 1 | if (seesaw_item_number <= 0) |
| 2 | { |
| 3 | scr_audio_fade_out |
| 4 | instance_create(0, 0, obj_factory_02_seesaw_victory); |
| 5 | } |
| 6 | if (seesaw_item_number_wrong <= 0) |
| 7 | instance_create(0, 0, obj_factory_02_seesaw_puzzle_recreator); |
| 8 | with (obj_factory_02_conveyor_indicator) |
| 9 | sprite_index = spr_conveyor_indicator_idle; |