1 | switch (scene) |
2 | { |
3 | case 0: |
4 | cutscene_wait(0.5); |
5 | break; |
6 | case 1: |
7 | cutscene_sfx_play(383, 1); |
8 | break; |
9 | case 2: |
10 | cutscene_wait(0.5); |
11 | break; |
12 | case 3: |
13 | cutscene_sfx_play(401, 1); |
14 | break; |
15 | case 4: |
16 | cutscene_wait(2); |
17 | break; |
18 | case 5: |
19 | cutscene_sfx_play(384, 0.8); |
20 | break; |
21 | case 6: |
22 | cutscene_wait(0.3); |
23 | break; |
24 | case 7: |
25 | cutscene_sfx_play(263, 0.3); |
26 | break; |
27 | case 8: |
28 | cutscene_wait(1); |
29 | break; |
30 | case 9: |
31 | if (draw_alpha > 0) |
32 | { |
33 | draw_alpha -= 0.1; |
34 | } |
35 | else |
36 | { |
37 | draw_alpha = 0; |
38 | scene++; |
39 | } |
40 | break; |
41 | case 10: |
42 | instance_destroy(); |
43 | break; |
44 | } |