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gml_Object_obj_factory_04_controller_Create_0

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1
scene = 0;
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cutscene_timer = 0;
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cutscene_music = 0;
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if (global.sworks_flag[38] == 1)
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    scene = 10;
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if (global.sworks_flag[38] >= 2)
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    instance_destroy();
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draw_alpha = 0;