| 1 |
starting_point_x = x; |
| 2 |
starting_point_y = y; |
| 3 |
starting_point_xscale = 1; |
| 4 |
starting_point_yscale = 1; |
| 5 |
draw_position_x = starting_point_x; |
| 6 |
draw_position_y = starting_point_y; |
| 7 |
draw_position_xscale = starting_point_xscale; |
| 8 |
draw_position_yscale = starting_point_yscale; |
| 9 |
difference_x = obj_feisty_four_ed_legs.x - x; |
| 10 |
difference_y = obj_feisty_four_ed_legs.y - y; |
| 11 |
damage_disjoint_x = 0; |
| 12 |
damage_disjoint_y = 0; |
| 13 |
damage_disjoint_count = 0; |
| 14 |
no_loop_damage_disjoint_count = false; |
| 15 |
hand_angle_max = 10; |