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gml_Object_obj_flowey_1_attack_8_flower_Create_0

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1
if (live_call())
2
    return global.live_result;
3
image_speed = 1;
4
scene = 0;
5
cutscene_timer = 0;
6
shoot_delay = 15;
7
shoot_delay_max = 3;
8
image_yscale = 0;
9
destroy_self = false;
10
slash_instance = -4;
11
fade_out = false;
12
spawn_direction = -1;
13
direction_current = 0;
14
direction_inc = 0;
15
bullet_count = 7;