| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
switch (scene) |
| 4 |
{ |
| 5 |
case 0: |
| 6 |
image_xscale = lerp(image_xscale, 1.2, 0.1); |
| 7 |
image_yscale = image_xscale; |
| 8 |
image_angle = 720 * image_xscale; |
| 9 |
if (image_xscale >= 1.19) |
| 10 |
{ |
| 11 |
image_xscale = 1.2; |
| 12 |
scene++; |
| 13 |
} |
| 14 |
break; |
| 15 |
case 1: |
| 16 |
image_xscale = lerp(image_xscale, 1, 0.4); |
| 17 |
image_yscale = image_xscale; |
| 18 |
image_angle = 720 * image_xscale; |
| 19 |
if (image_xscale < 1.01) |
| 20 |
{ |
| 21 |
image_xscale = 1; |
| 22 |
scene++; |
| 23 |
} |
| 24 |
break; |
| 25 |
case 2: |
| 26 |
instance_destroy(); |
| 27 |
audio_play_sound(snd_impact_gunshot, 1, 0); |
| 28 |
spawner.hit_flash = true; |
| 29 |
spawner.alarm[1] = 3; |
| 30 |
break; |
| 31 |
} |
| 32 |
if (spawner != -4 && instance_exists(spawner)) |
| 33 |
{ |
| 34 |
x = spawner.x; |
| 35 |
y = spawner.y; |
| 36 |
} |
| 37 |
else |
| 38 |
{ |
| 39 |
instance_destroy(); |
| 40 |
} |