1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
switch (scene) |
4 |
{ |
5 |
case 0: |
6 |
image_xscale = lerp(image_xscale, 1.2, 0.1); |
7 |
image_yscale = image_xscale; |
8 |
image_angle = 720 * image_xscale; |
9 |
if (image_xscale >= 1.19) |
10 |
{ |
11 |
image_xscale = 1.2; |
12 |
scene++; |
13 |
} |
14 |
break; |
15 |
case 1: |
16 |
image_xscale = lerp(image_xscale, 1, 0.4); |
17 |
image_yscale = image_xscale; |
18 |
image_angle = 720 * image_xscale; |
19 |
if (image_xscale < 1.01) |
20 |
{ |
21 |
image_xscale = 1; |
22 |
scene++; |
23 |
} |
24 |
break; |
25 |
case 2: |
26 |
instance_destroy(); |
27 |
audio_play_sound(snd_impact_gunshot, 1, 0); |
28 |
spawner.hit_flash = true; |
29 |
spawner.alarm[1] = 3; |
30 |
break; |
31 |
} |
32 |
if (spawner != -4 && instance_exists(spawner)) |
33 |
{ |
34 |
x = spawner.x; |
35 |
y = spawner.y; |
36 |
} |
37 |
else |
38 |
{ |
39 |
instance_destroy(); |
40 |
} |