1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
if (abs(320 - x) <= 10) |
4 |
{ |
5 |
instance_destroy(); |
6 |
if (!instance_exists(obj_flowey_battle_gray_vine_grab)) |
7 |
{ |
8 |
obj_heart_battle_fighting_parent.y = 700; |
9 |
obj_heart_battle_fighting_parent.moveable = false; |
10 |
obj_heart_battle_fighting_parent.can_shoot = false; |
11 |
instance_create_depth(320, y, -100, obj_flowey_battle_gray_vine_grab); |
12 |
audio_play_sound(snd_undertale_impact, 1, 0); |
13 |
scr_screenshake_battlescr_screenshake_battlefunction scr_screenshake_battle()
{
instance_destroy(obj_screenshake_battle);
var screenshake = instance_create(0, 0, obj_screenshake_battle);
battle_screenshake_duration = argument[0];
battle_screenshake_intensity = argument[1];
battle_screenshake_dec = battle_screenshake_intensity / battle_screenshake_duration;
} (5, 2); |
14 |
} |
15 |
} |
16 |
y = obj_heart_battle_fighting_parent.y; |
17 |
if (place_meeting(x, y, obj_heart_battle_fighting_parent) && !soul_grab_noloop) |
18 |
{ |
19 |
audio_play_sound(snd_switch, 1, 0); |
20 |
obj_heart_battle_fighting_parent.moveable = false; |
21 |
soul_grab_noloop = true; |
22 |
} |
23 |
if (soul_grab_noloop == true) |
24 |
obj_heart_battle_fighting_parent.x = x + 8; |