| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | damage_number = scr_determine_damage_number_enemy |
| 4 | move_speed = 6; |
| 5 | direction = 315; |
| 6 | if (x > 320) |
| 7 | direction = 225; |
| 8 | image_angle = direction; |
| 9 | speed = move_speed; |