| 1 | if (live_call()) | 
| 2 | return global.live_result; | 
| 3 | damage_number = scr_determine_damage_number_enemy | 
| 4 | move_speed = 6; | 
| 5 | direction = 315; | 
| 6 | if (x > 320) | 
| 7 | direction = 225; | 
| 8 | image_angle = direction; | 
| 9 | speed = move_speed; |