1 | if (live_call()) |
2 | return global.live_result; |
3 | damage_number = scr_determine_damage_number_enemy |
4 | move_speed = 8; |
5 | image_xscale = 0.5; |
6 | image_yscale = 0.5; |
7 | if (x > 320) |
8 | { |
9 | image_xscale *= -1; |
10 | move_speed *= -1; |
11 | } |
12 | hspeed = move_speed; |