| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | damage_number = scr_determine_damage_number_enemy |
| 4 | move_speed = 8; |
| 5 | image_xscale = 0.5; |
| 6 | image_yscale = 0.5; |
| 7 | if (x > 320) |
| 8 | { |
| 9 | image_xscale *= -1; |
| 10 | move_speed *= -1; |
| 11 | } |
| 12 | hspeed = move_speed; |