if (sprite_index == spr_flowey_enter)
{
sprite_index = spr_flowey_nice;
image_speed = 0;
image_index = 0;
alarm[0] = 15;gml_Object_obj_flowey_genocide_yellow_Alarm_0.gmlinstance_create(367, 114, obj_quote_bubble_battle); instance_create(0, 0, obj_quote_battle_flowey_genocide_yellow);
}