| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | if (instance_number(obj_flowey_world_controller) > 1) |
| 4 | { |
| 5 | instance_destroy(); |
| 6 | exit; |
| 7 | } |
| 8 | global.cutscene = true; |
| 9 | scene = 0; |
| 10 | cutscene_timer = 0; |
| 11 | tori_dialogue = 0; |
| 12 | overlay_alpha = 0; |
| 13 | white_overlay_alpha = 0; |
| 14 | shake_intensity = 0; |
| 15 | obj_pl.image_alpha = 0; |
| 16 | obj_pl.x = 184; |
| 17 | obj_pl.y = 651; |
| 18 | obj_pl.direction = 270; |
| 19 | depth = -999999; |
| 20 | battle_surf = surface_create(640, 480); |
| 21 | clover_hurt_count = 3; |