1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
var battle_box = 3154; |
4 |
switch (attack_tick) |
5 |
{ |
6 |
case 30: |
7 |
var meteor = instance_create_depth(battle_box.bbox_left, battle_box.bbox_top - 220, -100, obj_fmartlet_meteor); |
8 |
meteor.hspeed = 5; |
9 |
break; |
10 |
case 90: |
11 |
var meteor = instance_create_depth(battle_box.bbox_right, battle_box.bbox_top - 220, -100, obj_fmartlet_meteor); |
12 |
meteor.hspeed = -4; |
13 |
break; |
14 |
case 125: |
15 |
var meteor = instance_create_depth(battle_box.bbox_left - 120, battle_box.bbox_top - 220, -100, obj_fmartlet_meteor); |
16 |
meteor.hspeed = 8; |
17 |
break; |
18 |
case 155: |
19 |
var meteor = instance_create_depth(battle_box.bbox_right + 150, battle_box.bbox_top - 240, -100, obj_fmartlet_meteor); |
20 |
meteor.hspeed = -10; |
21 |
break; |
22 |
case 220: |
23 |
instance_destroy(); |
24 |
break; |
25 |
} |
26 |
attack_tick += 1; |