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gml_Object_obj_fmartlet_spawner_opener_2_Draw_0

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1
if (live_call())
2
    return global.live_result;
3
var battle_box = 3154;
4
draw_set_color(c_black);
5
draw_set_alpha(bbox_overlay_alpha);
6
draw_rectangle(battle_box.bbox_left, battle_box.bbox_top, battle_box.bbox_right, battle_box.bbox_bottom, false);
7
draw_set_alpha(1);