1 | if (live_call()) |
2 | return global.live_result; |
3 | var battle_box = 3154; |
4 | draw_set_color(c_black); |
5 | draw_set_alpha(bbox_overlay_alpha); |
6 | draw_rectangle(battle_box.bbox_left, battle_box.bbox_top, battle_box.bbox_right, battle_box.bbox_bottom, false); |
7 | draw_set_alpha(1); |