| 1 |
getting_out = false; |
| 2 |
sprite_index = spr_frostermit_body_crab; |
| 3 |
image_speed = 0; |
| 4 |
image_index = 0; |
| 5 |
instance_create(x, y, obj_frostermit_head_a); |
| 6 |
instance_create(x, y, obj_frostermit_claw_left_a); |
| 7 |
instance_create(x, y, obj_frostermit_claw_right_a); |
| 8 |
instance_create(x, y, obj_frostermit_leg_right_a); |
| 9 |
instance_create(x, y, obj_frostermit_leg_right_2_a); |
| 10 |
instance_create(x, y, obj_frostermit_leg_right_3_a); |
| 11 |
global.enemy_mode_previous = global.enemy_mode; |
| 12 |
global.enemy_mode = 1; |
| 13 |
global.enemy_attacking = true; |