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gml_Object_obj_frostermit_body_a_Other_7

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1
if (getting_out == true)
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{
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    image_speed = 0;
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    image_index = image_number - 1;
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    alarm[0] = 10;
gml_Object_obj_frostermit_body_a_Alarm_0.gml

getting_out = false; sprite_index = spr_frostermit_body_crab; image_speed = 0; image_index = 0; instance_create(x, y, obj_frostermit_head_a); instance_create(x, y, obj_frostermit_claw_left_a); instance_create(x, y, obj_frostermit_claw_right_a); instance_create(x, y, obj_frostermit_leg_right_a); instance_create(x, y, obj_frostermit_leg_right_2_a); instance_create(x, y, obj_frostermit_leg_right_3_a); global.enemy_mode_previous = global.enemy_mode; global.enemy_mode = 1; global.enemy_attacking = true;
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}