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gml_Object_obj_giftshop_mug_Step_0

(view raw script w/o annotations or w/e)
1
if (sprite_index == spr_mug_broken)
2
{
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    if (solid == false && !place_meeting(x, y, obj_pl))
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        solid = true;
5
    if (keyboard_multicheck_pressed(0) && scr_interact
scr_interact

function scr_interact() { if (distance_to_object(obj_pl) < 20 && obj_pl.state == scr_normal_state) { var pl_dir = obj_pl.direction; var pl_x = 0; var pl_y = 0; var check_distance_x = 0; var check_distance_y = 0; switch (pl_dir) { case 0: pl_x = obj_pl.bbox_right; pl_y = obj_pl.bbox_top + 1; check_distance_x = 20; break; case 180: pl_x = obj_pl.bbox_left; pl_y = obj_pl.bbox_top + 1; check_distance_x = -20; break; case 90: pl_x = obj_pl.x; pl_y = obj_pl.bbox_top; check_distance_y = -20; break; case 270: pl_x = obj_pl.x; pl_y = obj_pl.bbox_bottom; check_distance_y = 20; break; } if (collision_line_first(pl_x, pl_y, pl_x + check_distance_x, pl_y + check_distance_y, id, false, false)) return true; } }
())
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    {
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        scr_text
scr_text

function scr_text() { if (!instance_exists(obj_dialogue)) msg = instance_create(x, y, obj_dialogue); }
();
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        waiter = 1;
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    }
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    if (waiter == 1)
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    {
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        with (msg)
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        {
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            message[0] = "* (Take the mug shards?)";
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            ch_msg = 0;
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            ch[1] = "Yes";
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            ch[2] = "No";
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            if (outcome == 1)
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            {
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                if (scr_item
scr_item

function scr_item(arg0) { nm = arg0; for (var i = 1; i <= 8; i++) { if (global.item_slot[i] == "Nothing") { global.item_slot[i] = nm; return true; break; } else if (i == 8) { return false; } } }
("Glass Ammo"))
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                {
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                    message[1] = "* (Obtained Glass Ammo!)";
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                    global.dunes_flag[33] = 1;
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                    instance_destroy(other);
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                }
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                else
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                {
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                    message[1] = "* (Not enough inventory space.)";
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                }
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            }
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            else if (outcome == 2)
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            {
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                other.waiter = 0;
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                global.dialogue_open = false;
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            }
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        }
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    }
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}