| 1 |
event_inherited(); |
| 2 |
if (interact == 1) |
| 3 |
{ |
| 4 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 5 |
is_talking = 1; |
| 6 |
switch (npc_flag) |
| 7 |
{ |
| 8 |
case 0: |
| 9 |
with (msg) |
| 10 |
{ |
| 11 |
message[0] = "* Uh ! Uh ! What a s-s-sound !"; |
| 12 |
message[1] = "* You hearing this, human ?"; |
| 13 |
message[2] = "* Odd, a bit short, but# endearing ."; |
| 14 |
message[3] = "* Kinda like you !"; |
| 15 |
} |
| 16 |
npc_flag += 1; |
| 17 |
break; |
| 18 |
case 1: |
| 19 |
with (msg) |
| 20 |
{ |
| 21 |
message[0] = "* Life wouldn't be the same# without m-m-music !"; |
| 22 |
message[1] = "* What's your favorite kind of# music, huh ?"; |
| 23 |
message[2] = "* Our listeners would love to# kn-o-o-ow !"; |
| 24 |
message[3] = "* [ANSWER HERE]"; |
| 25 |
message[4] = "* Oh ! That's one of my# favorites t-t-too !"; |
| 26 |
} |
| 27 |
npc_flag += 1; |
| 28 |
break; |
| 29 |
case 2: |
| 30 |
with (msg) |
| 31 |
{ |
| 32 |
message[0] = "* Oh, yes, I forgot to mention# that we are L-I-V-E live right# now !"; |
| 33 |
message[1] = "* We have a lovely audience# tonight !"; |
| 34 |
message[2] = "* Say \"hi\", audience ! !"; |
| 35 |
message[3] = "* . . ."; |
| 36 |
message[4] = "* Must be a w-w-weak signal ? ?"; |
| 37 |
} |
| 38 |
npc_flag += 1; |
| 39 |
break; |
| 40 |
case 3: |
| 41 |
with (msg) |
| 42 |
message[0] = "* You're listening to G-G-GOOSIC# RADIO 108.1 - spinning 24/7 ! !"; |
| 43 |
break; |
| 44 |
} |
| 45 |
} |