1 |
event_inherited(); |
2 |
if (interact == 1) |
3 |
{ |
4 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
5 |
is_talking = 1; |
6 |
switch (npc_flag) |
7 |
{ |
8 |
case 0: |
9 |
with (msg) |
10 |
{ |
11 |
message[0] = "* Uh ! Uh ! What a s-s-sound !"; |
12 |
message[1] = "* You hearing this, human ?"; |
13 |
message[2] = "* Odd, a bit short, but# endearing ."; |
14 |
message[3] = "* Kinda like you !"; |
15 |
} |
16 |
npc_flag += 1; |
17 |
break; |
18 |
case 1: |
19 |
with (msg) |
20 |
{ |
21 |
message[0] = "* Life wouldn't be the same# without m-m-music !"; |
22 |
message[1] = "* What's your favorite kind of# music, huh ?"; |
23 |
message[2] = "* Our listeners would love to# kn-o-o-ow !"; |
24 |
message[3] = "* [ANSWER HERE]"; |
25 |
message[4] = "* Oh ! That's one of my# favorites t-t-too !"; |
26 |
} |
27 |
npc_flag += 1; |
28 |
break; |
29 |
case 2: |
30 |
with (msg) |
31 |
{ |
32 |
message[0] = "* Oh, yes, I forgot to mention# that we are L-I-V-E live right# now !"; |
33 |
message[1] = "* We have a lovely audience# tonight !"; |
34 |
message[2] = "* Say \"hi\", audience ! !"; |
35 |
message[3] = "* . . ."; |
36 |
message[4] = "* Must be a w-w-weak signal ? ?"; |
37 |
} |
38 |
npc_flag += 1; |
39 |
break; |
40 |
case 3: |
41 |
with (msg) |
42 |
message[0] = "* You're listening to G-G-GOOSIC# RADIO 108.1 - spinning 24/7 ! !"; |
43 |
break; |
44 |
} |
45 |
} |