4 |
draw_sprite_ext(s[0][5], s[0][6], s[0][0], s[0][1], s[3], scr_distancescr_distancefunction scr_distance(arg0, arg1)
{
var dx = arg1[0] - arg0[0];
var dy = arg1[1] - arg0[1];
return sqrt((dx * dx) + (dy * dy));
} (s[0], s[1]) / sprite_get_height(s[0][5]), point_direction(s[0][0], s[0][1], s[1][0], s[1][1]) + 90, draw_colour, 1); |
7 |
draw_sprite_ext(s[0][5], 6, s[0][0], s[0][1], s[3], scr_distancescr_distancefunction scr_distance(arg0, arg1)
{
var dx = arg1[0] - arg0[0];
var dy = arg1[1] - arg0[1];
return sqrt((dx * dx) + (dy * dy));
} (s[0], s[1]) / sprite_get_height(s[0][5]), point_direction(s[0][0], s[0][1], s[1][0], s[1][1]) + 90, draw_colour, 1); |