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gml_Object_obj_guardener_verlet_vine_Draw_0

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1
for (var i = 0; i < (array_length(sticks) - 1); i++)
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{
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    s = sticks[i];
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    draw_sprite_ext(s[0][5], s[0][6], s[0][0], s[0][1], s[3], scr_distance
scr_distance

function scr_distance(arg0, arg1) { var dx = arg1[0] - arg0[0]; var dy = arg1[1] - arg0[1]; return sqrt((dx * dx) + (dy * dy)); }
(s[0], s[1]) / sprite_get_height(s[0][5]), point_direction(s[0][0], s[0][1], s[1][0], s[1][1]) + 90, draw_colour, 1);
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}
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var s = sticks[array_length(sticks) - 1];
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draw_sprite_ext(s[0][5], 6, s[0][0], s[0][1], s[3], scr_distance
scr_distance

function scr_distance(arg0, arg1) { var dx = arg1[0] - arg0[0]; var dy = arg1[1] - arg0[1]; return sqrt((dx * dx) + (dy * dy)); }
(s[0], s[1]) / sprite_get_height(s[0][5]), point_direction(s[0][0], s[0][1], s[1][0], s[1][1]) + 90, draw_colour, 1);