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gml_Object_obj_heart_battle_effect_expand_Step_2

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1
if (!instance_exists(obj_heart_battle_fighting_parent))
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{
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    instance_destroy();
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    exit;
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}
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x = obj_heart_battle_fighting_parent.x;
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y = obj_heart_battle_fighting_parent.y;
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image_xscale += 0.1;
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image_yscale += 0.1;
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image_alpha -= 0.05;
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if (image_alpha <= 0)
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    instance_destroy();