| 1 |
if (global.flag[7 Found the hidden entrance in rm_ruins_13] == true) |
| 2 |
{ |
| 3 |
if (solid == true) |
| 4 |
{ |
| 5 |
image_speed = 0; |
| 6 |
image_index = 5; |
| 7 |
solid = false; |
| 8 |
dr = instance_create(260, 120, obj_doorway); |
| 9 |
with (dr) |
| 10 |
{ |
| 11 |
nextroom = 28; |
| 12 |
xx = 410; |
| 13 |
yy = 860; |
| 14 |
image_xscale = 2.5; |
| 15 |
image_yscale = 1.25; |
| 16 |
} |
| 17 |
} |
| 18 |
exit; |
| 19 |
} |
| 20 |
if (keyboard_multicheck_pressed(0)) |
| 21 |
{ |
| 22 |
if (scr_interactscr_interactfunction scr_interact()
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == scr_normal_state)
{
var pl_dir = obj_pl.direction;
var pl_x = 0;
var pl_y = 0;
var check_distance_x = 0;
var check_distance_y = 0;
switch (pl_dir)
{
case 0:
pl_x = obj_pl.bbox_right;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = 20;
break;
case 180:
pl_x = obj_pl.bbox_left;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = -20;
break;
case 90:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_top;
check_distance_y = -20;
break;
case 270:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_bottom;
check_distance_y = 20;
break;
}
if (collision_line_first(pl_x, pl_y, pl_x + check_distance_x, pl_y + check_distance_y, id, false, false))
return true;
}
} () == true) |
| 23 |
{ |
| 24 |
timer = 1; |
| 25 |
obj_pl.state = scr_frozen_state; |
| 26 |
} |
| 27 |
} |
| 28 |
if ((image_speed == 0 && image_index == 0) && timer == 10) |
| 29 |
{ |
| 30 |
image_speed = 0.2; |
| 31 |
audio_play_sound(snd_tarpdrop, 1, 0); |
| 32 |
} |
| 33 |
if (image_index == 5 && image_speed == 0.2) |
| 34 |
{ |
| 35 |
image_speed = 0; |
| 36 |
image_index = 5; |
| 37 |
} |
| 38 |
if (timer >= 1 && timer < 60) |
| 39 |
timer++; |
| 40 |
if (timer == 60) |
| 41 |
{ |
| 42 |
obj_pl.state = scr_normal_state; |
| 43 |
global.flag[7 Found the hidden entrance in rm_ruins_13] = true; |
| 44 |
} |