1 |
if (global.cutscene == false && scr_interactscr_interactfunction scr_interact()
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == scr_normal_state)
{
var pl_dir = obj_pl.direction;
var pl_x = 0;
var pl_y = 0;
var check_distance_x = 0;
var check_distance_y = 0;
switch (pl_dir)
{
case 0:
pl_x = obj_pl.bbox_right;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = 20;
break;
case 180:
pl_x = obj_pl.bbox_left;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = -20;
break;
case 90:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_top;
check_distance_y = -20;
break;
case 270:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_bottom;
check_distance_y = 20;
break;
}
if (collision_line_first(pl_x, pl_y, pl_x + check_distance_x, pl_y + check_distance_y, id, false, false))
return true;
}
} () && keyboard_multicheck_pressed(0) && !instance_exists(obj_transition)) |
4 |
scr_summon_shopscr_summon_shopfunction scr_summon_shop(arg0)
{
global.current_room_overworld = room_get_name(room);
switch (arg0)
{
case "Wild East Gunshop":
global.sound_carry_overworld = false;
if (global.dunes_flag[20] == 9 && (global.dunes_flag[24] == 0 || global.dunes_flag[24] == 2))
global.sound_carry_overworld = true;
break;
default:
global.sound_carry_overworld = true;
break;
}
global.shop_name = arg0;
instance_create(__view_get(e__VW.XView, 0), __view_get(e__VW.YView, 0), obj_overworld_shop_fade_out_screen);
scr_cutscene_start();
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ("Hotel Shop Geno"); |
6 |
scr_summon_shopscr_summon_shopfunction scr_summon_shop(arg0)
{
global.current_room_overworld = room_get_name(room);
switch (arg0)
{
case "Wild East Gunshop":
global.sound_carry_overworld = false;
if (global.dunes_flag[20] == 9 && (global.dunes_flag[24] == 0 || global.dunes_flag[24] == 2))
global.sound_carry_overworld = true;
break;
default:
global.sound_carry_overworld = true;
break;
}
global.shop_name = arg0;
instance_create(__view_get(e__VW.XView, 0), __view_get(e__VW.YView, 0), obj_overworld_shop_fade_out_screen);
scr_cutscene_start();
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} ("Hotel Shop"); |