| 1 |
event_inherited(); |
| 2 |
if (interact == 1) |
| 3 |
{ |
| 4 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 5 |
is_talking = 1; |
| 6 |
switch (npc_flag) |
| 7 |
{ |
| 8 |
case 0: |
| 9 |
with (msg) |
| 10 |
{ |
| 11 |
message[0] = "* Zzz ... zzz"; |
| 12 |
message[1] = "* ... ngh uh... mmm..."; |
| 13 |
message[2] = "* ... no I don't know where the...# pudding..."; |
| 14 |
message[3] = "* The pudding... is... zzz"; |
| 15 |
} |
| 16 |
npc_flag += 1; |
| 17 |
break; |
| 18 |
case 1: |
| 19 |
with (msg) |
| 20 |
{ |
| 21 |
message[0] = "* I-I, I'm up! Yeah -uh- up! "; |
| 22 |
message[1] = "* Is-is there school today?"; |
| 23 |
message[2] = "* Am I late? Did I miss it?"; |
| 24 |
message[3] = "* What time is it?"; |
| 25 |
} |
| 26 |
npc_flag += 1; |
| 27 |
break; |
| 28 |
case 2: |
| 29 |
with (msg) |
| 30 |
{ |
| 31 |
message[0] = "* Aw, I'm never gonna be able to# fall back to sleep now."; |
| 32 |
message[1] = "* I was having this great dream# about clementine pudding."; |
| 33 |
message[2] = "* It was delicious and now I'll# YAWN* never be..."; |
| 34 |
message[3] = "* Never... be able to... go back# to... zzz."; |
| 35 |
} |
| 36 |
npc_flag = 0; |
| 37 |
break; |
| 38 |
} |
| 39 |
} |