| 1 |
var item_number = 8; |
| 2 |
for (var i = 1; i <= 8; i++) |
| 3 |
{ |
| 4 |
if (global.item_slot[i] == "Nothing") |
| 5 |
{ |
| 6 |
item_number = i - 1; |
| 7 |
break; |
| 8 |
} |
| 9 |
} |
| 10 |
if (global.down_keyp) |
| 11 |
{ |
| 12 |
if (item_selected < item_number) |
| 13 |
item_selected += 1; |
| 14 |
else |
| 15 |
item_selected = 1; |
| 16 |
audio_play_sound(snd_mainmenu_select, 1, 0); |
| 17 |
} |
| 18 |
if (global.up_keyp) |
| 19 |
{ |
| 20 |
if (item_selected > 1) |
| 21 |
item_selected -= 1; |
| 22 |
else if (item_number > 0) |
| 23 |
item_selected = item_number; |
| 24 |
audio_play_sound(snd_mainmenu_select, 1, 0); |
| 25 |
} |
| 26 |
if (keyboard_multicheck_pressed(0)) |
| 27 |
{ |
| 28 |
global.item_used_overworld = global.item_slot[item_selected]; |
| 29 |
audio_play_sound(snd_confirm, 1, 0); |
| 30 |
instance_destroy(); |
| 31 |
} |
| 32 |
if (keyboard_multicheck_pressed(1)) |
| 33 |
{ |
| 34 |
audio_play_sound(snd_fail, 1, 0); |
| 35 |
scr_cutscene_end(); |
| 36 |
instance_destroy(); |
| 37 |
} |