1 |
var item_number = 8; |
2 |
for (var i = 1; i <= 8; i++) |
3 |
{ |
4 |
if (global.item_slot[i] == "Nothing") |
5 |
{ |
6 |
item_number = i - 1; |
7 |
break; |
8 |
} |
9 |
} |
10 |
if (global.down_keyp) |
11 |
{ |
12 |
if (item_selected < item_number) |
13 |
item_selected += 1; |
14 |
else |
15 |
item_selected = 1; |
16 |
audio_play_sound(snd_mainmenu_select, 1, 0); |
17 |
} |
18 |
if (global.up_keyp) |
19 |
{ |
20 |
if (item_selected > 1) |
21 |
item_selected -= 1; |
22 |
else if (item_number > 0) |
23 |
item_selected = item_number; |
24 |
audio_play_sound(snd_mainmenu_select, 1, 0); |
25 |
} |
26 |
if (keyboard_multicheck_pressed(0)) |
27 |
{ |
28 |
global.item_used_overworld = global.item_slot[item_selected]; |
29 |
audio_play_sound(snd_confirm, 1, 0); |
30 |
instance_destroy(); |
31 |
} |
32 |
if (keyboard_multicheck_pressed(1)) |
33 |
{ |
34 |
audio_play_sound(snd_fail, 1, 0); |
35 |
scr_cutscene_end(); |
36 |
instance_destroy(); |
37 |
} |