| 1 |
event_inherited(); |
| 2 |
if (interact) |
| 3 |
{ |
| 4 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 5 |
is_talking = 1; |
| 6 |
switch (npc_flag) |
| 7 |
{ |
| 8 |
case 0: |
| 9 |
with (msg) |
| 10 |
{ |
| 11 |
portrait = false; |
| 12 |
sndfnt = 99; |
| 13 |
message[0] = "* This is the hottest spot in# Snowdin. Quite literally."; |
| 14 |
message[1] = "* I've wanted to come here for# forever and this is finally my# chance."; |
| 15 |
message[2] = "* It was worth the wait. This is# complete bliss."; |
| 16 |
} |
| 17 |
npc_flag = 1; |
| 18 |
break; |
| 19 |
case 1: |
| 20 |
with (msg) |
| 21 |
{ |
| 22 |
portrait = false; |
| 23 |
sndfnt = 99; |
| 24 |
message[0] = "* You know what the best part of# this place is?"; |
| 25 |
message[1] = "* No one knows why the water is# so hot here!"; |
| 26 |
message[2] = "* It's a mystery! Not a monster# alive could tell you!"; |
| 27 |
} |
| 28 |
npc_flag = 2; |
| 29 |
break; |
| 30 |
case 2: |
| 31 |
with (msg) |
| 32 |
{ |
| 33 |
portrait = false; |
| 34 |
sndfnt = 99; |
| 35 |
message[0] = "* There are all sorts of theories# of course."; |
| 36 |
message[1] = "* Some say it's heated by hot# rocks deep underground."; |
| 37 |
message[2] = "* Some say it's caused by# volcanic activity."; |
| 38 |
message[3] = "* Some say it's heated by runoff# from the Core in Hotland."; |
| 39 |
message[4] = "* Whatever it is, the water is so# relaxing that folks don't seem# to care."; |
| 40 |
message[5] = "* At least I know I don't.# Everything just melts away."; |
| 41 |
} |
| 42 |
npc_flag = 3; |
| 43 |
break; |
| 44 |
case 3: |
| 45 |
with (msg) |
| 46 |
{ |
| 47 |
portrait = false; |
| 48 |
sndfnt = 99; |
| 49 |
message[0] = "* Ahhhh."; |
| 50 |
message[1] = "* So nice and warm."; |
| 51 |
} |
| 52 |
} |
| 53 |
} |
| 54 |
depth = -999; |