1 |
event_inherited(); |
2 |
if (interact) |
3 |
{ |
4 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
5 |
is_talking = 1; |
6 |
switch (npc_flag) |
7 |
{ |
8 |
case 0: |
9 |
with (msg) |
10 |
{ |
11 |
portrait = false; |
12 |
sndfnt = 99; |
13 |
message[0] = "* This is the hottest spot in# Snowdin. Quite literally."; |
14 |
message[1] = "* I've wanted to come here for# forever and this is finally my# chance."; |
15 |
message[2] = "* It was worth the wait. This is# complete bliss."; |
16 |
} |
17 |
npc_flag = 1; |
18 |
break; |
19 |
case 1: |
20 |
with (msg) |
21 |
{ |
22 |
portrait = false; |
23 |
sndfnt = 99; |
24 |
message[0] = "* You know what the best part of# this place is?"; |
25 |
message[1] = "* No one knows why the water is# so hot here!"; |
26 |
message[2] = "* It's a mystery! Not a monster# alive could tell you!"; |
27 |
} |
28 |
npc_flag = 2; |
29 |
break; |
30 |
case 2: |
31 |
with (msg) |
32 |
{ |
33 |
portrait = false; |
34 |
sndfnt = 99; |
35 |
message[0] = "* There are all sorts of theories# of course."; |
36 |
message[1] = "* Some say it's heated by hot# rocks deep underground."; |
37 |
message[2] = "* Some say it's caused by# volcanic activity."; |
38 |
message[3] = "* Some say it's heated by runoff# from the Core in Hotland."; |
39 |
message[4] = "* Whatever it is, the water is so# relaxing that folks don't seem# to care."; |
40 |
message[5] = "* At least I know I don't.# Everything just melts away."; |
41 |
} |
42 |
npc_flag = 3; |
43 |
break; |
44 |
case 3: |
45 |
with (msg) |
46 |
{ |
47 |
portrait = false; |
48 |
sndfnt = 99; |
49 |
message[0] = "* Ahhhh."; |
50 |
message[1] = "* So nice and warm."; |
51 |
} |
52 |
} |
53 |
} |
54 |
depth = -999; |