Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_macro_froggit_green_shader_Create_0

(view raw script w/o annotations or w/e)
1
if (live_call())
2
    return global.live_result;
3
color_new = [0.2, 0.666, 0.337];
4
color_uniform = shader_get_uniform(sh_replace_color, "new_colour");
5
alpha_uniform = shader_get_uniform(sh_replace_color, "new_alpha");
6
image_alpha = 0;