| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
draw_set_font(fnt_main); |
| 4 |
draw_set_halign(fa_center); |
| 5 |
display_set_gui_size(640, 480); |
| 6 |
draw_text(320, 60, "Undertale Yellow DEBUG BUILD"); |
| 7 |
draw_set_color(c_white); |
| 8 |
draw_text(320, 100, "CONTINUE"); |
| 9 |
draw_text(320, 160, "RESET OPTIONS:"); |
| 10 |
draw_text(320, 190, "ROUTE: " + route_selection); |
| 11 |
draw_text(320, 210, "BONUS ITEMS:" + string(bonus_items)); |
| 12 |
draw_text(320, 230, "FOLLOWER:" + object_get_name(follower_selection)); |
| 13 |
draw_text(320, 250, "ROOM: " + room_selection); |
| 14 |
draw_text(320, 270, "RESET"); |
| 15 |
draw_text(320, 300, "INSTANT CEROBA"); |
| 16 |
draw_text(320, 330, "INSTANT FLOWEY"); |
| 17 |
draw_text(320, 360, "INSTANT MARTLET"); |
| 18 |
draw_set_color(c_white); |
| 19 |
var soul_xx = 240; |
| 20 |
var soul_yy = 100; |
| 21 |
switch (menu_selection) |
| 22 |
{ |
| 23 |
case 0: |
| 24 |
soul_yy = 100; |
| 25 |
break; |
| 26 |
case 1: |
| 27 |
soul_yy = 190; |
| 28 |
break; |
| 29 |
case 2: |
| 30 |
soul_yy = 210; |
| 31 |
break; |
| 32 |
case 3: |
| 33 |
soul_yy = 230; |
| 34 |
break; |
| 35 |
case 4: |
| 36 |
soul_yy = 250; |
| 37 |
break; |
| 38 |
case 5: |
| 39 |
soul_yy = 270; |
| 40 |
break; |
| 41 |
case 6: |
| 42 |
soul_yy = 300; |
| 43 |
break; |
| 44 |
case 7: |
| 45 |
soul_yy = 330; |
| 46 |
break; |
| 47 |
case 8: |
| 48 |
soul_yy = 360; |
| 49 |
break; |
| 50 |
} |
| 51 |
draw_sprite(spr_heart_yellow_down, 0, soul_xx, soul_yy + 8); |
| 52 |
draw_set_halign(fa_left); |
| 53 |
display_set_gui_size(320, 240); |