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gml_Object_obj_mainmenu_Other_10

related scripts: Alarm_0Alarm_1Create_0Draw_0Other_10 Step_0

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1
audio_stop_sound(mus);
2
audio_play_sound(mus_cymbal, 10, 0);
3
alarm[1]
 = 1;
gml_Object_obj_mainmenu_Alarm_1.gml

alarm[1]
 = 1;
__view_set(e__VW.XView, 0, __view_get(e__VW.XView, 0) + random_range(-sh, sh)); __view_set(e__VW.YView, 0, __view_get(e__VW.YView, 0) + random_range(-sh, sh)); sh += 0.01; enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }
4
instance_create(0, 0, obj_transition_white);
5
waiter = 1;