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gml_Object_obj_mansion_study_overlay_Create_0

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1
if (live_call())
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    return global.live_result;
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target_alpha = 0.2;
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flicker_chance = 60;
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can_flicker = true;
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lighting_surface = -1;
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darkness_alpha = 0.8;
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sin_deg = 0;
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sin_deg_inc = 1;