1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
if (state == 1) |
4 |
{ |
5 |
var j = 2; |
6 |
i = ds_list_size(x_list) - 1; |
7 |
while (i >= 0) |
8 |
{ |
9 |
var x0 = ds_list_find_value(x_list, i); |
10 |
var y0 = ds_list_find_value(y_list, i); |
11 |
var angle0 = direction; |
12 |
var image_alpha_trail = 1 / j; |
13 |
draw_sprite_ext(trail_sprite, 0, x0, y0, 1, 1, angle0, c_white, image_alpha_trail * image_alpha); |
14 |
j += 1; |
15 |
i -= 1; |
16 |
} |
17 |
} |
18 |
draw_sprite_ext(sprite_index, image_index, x, y, 1, 1, image_angle, c_white, image_alpha); |