Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_martlet_body_Create_0

(view raw script w/o annotations or w/e)
1
starting_point_x = x;
2
starting_point_y = y;
3
starting_point_xscale = 1;
4
starting_point_yscale = 1;
5
draw_position_x = starting_point_x;
6
draw_position_y = starting_point_y;
7
draw_position_xscale = starting_point_xscale;
8
draw_position_yscale = starting_point_yscale;
9
damage_disjoint_x = 0;
10
damage_disjoint_y = 0;
11
damage_disjoint_count = 0;
12
no_loop_damage_disjoint_count = false;
13
no_loop_create_clouds = false;
14
animating = false;
15
during_dialogue = false;
16
sign_modifier = 1;
17
time_elapsed = 0;
18
time_max = 60;
19
time_increase = 1;
20
max_rise = 0.025;
21
max_rise_ext = 0.01;
22
head_displacement_y_multiplier = 0 / sprite_height;
23
time_elapsed_decrease_head = 4;
24
hand_left_displacement_y_multiplier = 22 / sprite_height;
25
time_elapsed_decrease_hand_left = 0;
26
hand_right_displacement_y_multiplier = 22 / sprite_height;
27
time_elapsed_decrease_hand_right = 0;
28
id_martlet_wing_gust = -4;
29
instance_create(x, y, obj_martlet_body_shadow);