| 1 |
fight_mode = true; |
| 2 |
starting_point_x = x; |
| 3 |
starting_point_y = y; |
| 4 |
starting_point_xscale = 1; |
| 5 |
starting_point_yscale = 1; |
| 6 |
draw_position_x = starting_point_x; |
| 7 |
draw_position_y = starting_point_y; |
| 8 |
draw_position_xscale = starting_point_xscale; |
| 9 |
draw_position_yscale = starting_point_yscale; |
| 10 |
sprite_index = spr_martlet_g_body; |
| 11 |
image_speed = 0; |
| 12 |
image_index = 0; |
| 13 |
image_xscale = 1; |
| 14 |
image_yscale = 1; |
| 15 |
global.enemy_target_x = obj_martlet_g_body.x - 10; |
| 16 |
sign_modifier_g = 1; |
| 17 |
time_elapsed_g = 0; |
| 18 |
time_max_g = 20; |
| 19 |
time_increase_g = 1; |
| 20 |
max_rise_g = 0.025; |
| 21 |
max_rise_ext_g = 0.01; |
| 22 |
head_displacement_y_multiplier_g = 2 / sprite_height; |
| 23 |
time_elapsed_decrease_head_g = 2; |
| 24 |
hand_left_displacement_y_multiplier_g = 20 / sprite_height; |
| 25 |
time_elapsed_decrease_hand_left_g = 0; |
| 26 |
hand_right_displacement_y_multiplier_g = 20 / sprite_height; |
| 27 |
time_elapsed_decrease_hand_right_g = 0; |
| 28 |
with (obj_martlet_g_head) |
| 29 |
{ |
| 30 |
x = obj_martlet_g_body.x - 10; |
| 31 |
y = obj_martlet_g_body.y - 132; |
| 32 |
starting_point_x = x; |
| 33 |
starting_point_y = y; |
| 34 |
starting_point_xscale = 1; |
| 35 |
starting_point_yscale = 1; |
| 36 |
draw_position_x = starting_point_x; |
| 37 |
draw_position_y = starting_point_y; |
| 38 |
draw_position_xscale = starting_point_xscale; |
| 39 |
draw_position_yscale = starting_point_yscale; |
| 40 |
sprite_index = spr_martlet_head_angry; |
| 41 |
image_speed = 0; |
| 42 |
image_index = 0; |
| 43 |
image_xscale = 1; |
| 44 |
image_yscale = 1; |
| 45 |
head_sprite = 309; |
| 46 |
} |
| 47 |
with (obj_martlet_g_hand_left) |
| 48 |
{ |
| 49 |
x = obj_martlet_g_body.x - 36; |
| 50 |
y = obj_martlet_g_body.y - 114; |
| 51 |
starting_point_x = x; |
| 52 |
starting_point_y = y; |
| 53 |
starting_point_xscale = 1; |
| 54 |
starting_point_yscale = 1; |
| 55 |
draw_position_x = starting_point_x; |
| 56 |
draw_position_y = starting_point_y; |
| 57 |
draw_position_xscale = starting_point_xscale; |
| 58 |
draw_position_yscale = starting_point_yscale; |
| 59 |
sprite_index = spr_martlet_g_hand_left; |
| 60 |
image_speed = 0; |
| 61 |
image_index = 0; |
| 62 |
image_xscale = 1; |
| 63 |
image_yscale = 1; |
| 64 |
hand_left_sprite = 2072; |
| 65 |
} |
| 66 |
with (obj_martlet_g_hand_right) |
| 67 |
{ |
| 68 |
x = obj_martlet_g_body.x + 14; |
| 69 |
y = obj_martlet_g_body.y - 114; |
| 70 |
starting_point_x = x; |
| 71 |
starting_point_y = y; |
| 72 |
starting_point_xscale = 1; |
| 73 |
starting_point_yscale = 1; |
| 74 |
draw_position_x = starting_point_x; |
| 75 |
draw_position_y = starting_point_y; |
| 76 |
draw_position_xscale = starting_point_xscale; |
| 77 |
draw_position_yscale = starting_point_yscale; |
| 78 |
sprite_index = spr_martlet_g_hand_right; |
| 79 |
image_speed = 0; |
| 80 |
image_index = 0; |
| 81 |
image_xscale = 1; |
| 82 |
image_yscale = 1; |
| 83 |
hand_left_sprite = 2074; |
| 84 |
} |