| 1 |
var battle_flag = global.snowdin_flag[13]; |
| 2 |
if (global.snowdin_flag[14] >= 1 || (battle_flag == 0 && global.geno_complete[2] == false) || (battle_flag == 1 || battle_flag == 2)) |
| 3 |
{ |
| 4 |
instance_destroy(); |
| 5 |
exit; |
| 6 |
} |
| 7 |
event_inherited(); |
| 8 |
image_speed = 0; |
| 9 |
scene = 0; |
| 10 |
walk_speed = 3; |
| 11 |
action_sprite = false; |
| 12 |
arrived_count = 0; |
| 13 |
up_sprite = 273; |
| 14 |
right_sprite = 270; |
| 15 |
down_sprite = 274; |
| 16 |
left_sprite = 272; |
| 17 |
up_sprite_idle = 262; |
| 18 |
right_sprite_idle = 263; |
| 19 |
down_sprite_idle = 265; |
| 20 |
left_sprite_idle = 268; |
| 21 |
if (global.snowdin_flag[13] == 3) |
| 22 |
{ |
| 23 |
action_sprite = false; |
| 24 |
sprite_index = down_sprite; |
| 25 |
scr_cutscene_start(); |
| 26 |
alarm[1] = 30; |
| 27 |
x = 220; |
| 28 |
y = 280; |
| 29 |
obj_pl.x = x; |
| 30 |
obj_pl.y = y + 30; |
| 31 |
} |