1 | if (waiter == 1) |
2 | exit; |
3 | if (choice == 0) |
4 | { |
5 | if (global.left_keyp && p[2] == true) |
6 | { |
7 | p[2] = false; |
8 | p[1] = true; |
9 | } |
10 | if (global.right_keyp && p[1] == true) |
11 | { |
12 | p[2] = true; |
13 | p[1] = false; |
14 | } |
15 | if (keyboard_multicheck_pressed(0) == true) |
16 | { |
17 | audio_play_sound(snd_mainmenu_select, 1, 0); |
18 | if (p[1] == true) |
19 | choice = 1; |
20 | if (p[2] == true) |
21 | choice = 2; |
22 | } |
23 | } |
24 | else if (instance_exists(obj_ending_flowey)) |
25 | { |
26 | if (obj_ending_flowey.sprite_index != spr_flowey_enter) |
27 | { |
28 | obj_ending_flowey.sprite_index = spr_flowey_enter; |
29 | obj_ending_flowey.image_index = obj_ending_flowey.image_number - 1; |
30 | obj_ending_flowey.image_speed = -0.25; |
31 | } |
32 | if (obj_ending_flowey.image_index <= 0) |
33 | { |
34 | instance_destroy(obj_ending_flowey); |
35 | if (choice == 1) |
36 | { |
37 | audio_play_sound(mus_cymbal, 10, 0); |
38 | alarm[1] = 1; |
39 | instance_create(0, 0, obj_transition_white); |
40 | if (file_exists("Save.sav")) |
41 | file_delete("Save.sav"); |
42 | ini_open("Save02.sav"); |
43 | ini_write_real("00", "02", 0); |
44 | ini_write_real("00", "03", 0); |
45 | ini_write_real("00", "04", 0); |
46 | ini_close(); |
47 | } |
48 | else |
49 | { |
50 | game_end(); |
51 | } |
52 | } |
53 | } |