| 1 | if (waiter == 1) |
| 2 | exit; |
| 3 | if (choice == 0) |
| 4 | { |
| 5 | if (global.left_keyp && p[2] == true) |
| 6 | { |
| 7 | p[2] = false; |
| 8 | p[1] = true; |
| 9 | } |
| 10 | if (global.right_keyp && p[1] == true) |
| 11 | { |
| 12 | p[2] = true; |
| 13 | p[1] = false; |
| 14 | } |
| 15 | if (keyboard_multicheck_pressed(0) == true) |
| 16 | { |
| 17 | audio_play_sound(snd_mainmenu_select, 1, 0); |
| 18 | if (p[1] == true) |
| 19 | choice = 1; |
| 20 | if (p[2] == true) |
| 21 | choice = 2; |
| 22 | } |
| 23 | } |
| 24 | else if (instance_exists(obj_ending_flowey)) |
| 25 | { |
| 26 | if (obj_ending_flowey.sprite_index != spr_flowey_enter) |
| 27 | { |
| 28 | obj_ending_flowey.sprite_index = spr_flowey_enter; |
| 29 | obj_ending_flowey.image_index = obj_ending_flowey.image_number - 1; |
| 30 | obj_ending_flowey.image_speed = -0.25; |
| 31 | } |
| 32 | if (obj_ending_flowey.image_index <= 0) |
| 33 | { |
| 34 | instance_destroy(obj_ending_flowey); |
| 35 | if (choice == 1) |
| 36 | { |
| 37 | audio_play_sound(mus_cymbal, 10, 0); |
| 38 | alarm[1] = 1; |
| 39 | instance_create(0, 0, obj_transition_white); |
| 40 | if (file_exists("Save.sav")) |
| 41 | file_delete("Save.sav"); |
| 42 | ini_open("Save02.sav"); |
| 43 | ini_write_real("00", "02", 0); |
| 44 | ini_write_real("00", "03", 0); |
| 45 | ini_write_real("00", "04", 0); |
| 46 | ini_close(); |
| 47 | } |
| 48 | else |
| 49 | { |
| 50 | game_end(); |
| 51 | } |
| 52 | } |
| 53 | } |