1 | with (obj_microf_cutscene) |
2 | instance_destroy(); |
3 | draw = false; |
4 | global.battle_enemy_name = "micro froggit"; |
5 | global.exclamation_mark_type = "nothing"; |
6 | global.battling_enemy = false; |
7 | global.battling_boss = true; |
8 | global.battle_start = true; |
9 | global.current_room_overworld = room_get_name(room); |
10 | instance_create(obj_pl.x, obj_pl.y, obj_heart_initiate_battle); |
11 | obj_pl.image_alpha = 0; |
12 | audio_stop_all(); |
13 | instance_destroy(); |