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gml_Object_obj_newhome_03_cutscene_postfight_kill_Create_0

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1
layer_set_visible("overlay_2", true);
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with (instance_create(227, 297, obj_starlo_npc))
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{
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    action_sprite = true;
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    sprite_index = spr_pacifist_ending_starlo_getup;
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    image_speed = 0;
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    image_index = 0;
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    up_sprite = 207;
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    right_sprite = 237;
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    down_sprite = 240;
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    left_sprite = 236;
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    up_sprite_idle = 206;
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    right_sprite_idle = 235;
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    down_sprite_idle = 230;
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    left_sprite_idle = 232;
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    npc_direction = "left";
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}
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with (instance_create(102, 298, obj_martlet_npc))
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{
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    action_sprite = true;
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    sprite_index = spr_pacifist_ending_martlet_getting_up;
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    image_speed = 0;
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    image_index = 0;
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    npc_direction = "right";
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}
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with (instance_create(162, 300, obj_player_npc))
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    npc_direction = "up";
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obj_pl.x = 162;
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obj_pl.y = 300;
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scene = -1;
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cutscene_timer = 0;
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cutscene_music = 0;
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overlay_alpha = 0;
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circle_alpha = 1;
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white_overlay_radius = 0;
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scr_cutscene_start
scr_cutscene_start

function scr_cutscene_start() { global.cutscene = true; obj_pl.state = scr_frozen_state; obj_pl.image_index = 0; obj_pl.image_speed = 0; }
();
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instance_create_depth(163, 252, -252, obj_newhome_03_cutscene_mask);