Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_npc_ace_asleep_Alarm_0

(view raw script w/o annotations or w/e)
1
instance_create(x + 7, y - 2, obj_npc_sleepo_z);
2
alarm[0] = 70;
gml_Object_obj_npc_ace_asleep_Alarm_0.gml

instance_create(x + 7, y - 2, obj_npc_sleepo_z); alarm[0] = 70;