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gml_Object_obj_npc_ace_asleep_Create_0

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1
event_inherited();
2
message[0] = "* (He's taking a nap.)";
3
alarm[0] = 70;
gml_Object_obj_npc_ace_asleep_Alarm_0.gml

instance_create(x + 7, y - 2, obj_npc_sleepo_z); alarm[0] = 70;