1 | scene = 1; |
2 | audio_play_sound(snd_playerjump, 20, 0); |
3 | image_speed = 0; |
4 | image_index = 1; |
5 | sprite_index = right_sprite; |
6 | action_sprite = true; |
7 | path_start(pt_clover_jump_snowdin_22_yellow, 3, path_action_stop, false); |