| 1 |
event_inherited(); |
| 2 |
if (interact) |
| 3 |
{ |
| 4 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 5 |
is_talking = 1; |
| 6 |
switch (npc_flag) |
| 7 |
{ |
| 8 |
case 0: |
| 9 |
with (msg) |
| 10 |
{ |
| 11 |
portrait = false; |
| 12 |
sndfnt = 99; |
| 13 |
message[0] = "* Neigh!! Neigh!!!"; |
| 14 |
message[1] = "* Neigh I say!"; |
| 15 |
message[2] = "* For I am a horse, each and# every day!"; |
| 16 |
message[3] = "* I crunch upon carrots and munch# upon hay,"; |
| 17 |
message[4] = "* But a shy horse I am, so please# go away!"; |
| 18 |
} |
| 19 |
npc_flag = 1; |
| 20 |
break; |
| 21 |
case 1: |
| 22 |
with (msg) |
| 23 |
{ |
| 24 |
portrait = false; |
| 25 |
sndfnt = 99; |
| 26 |
message[0] = "* Sorry, I only had time to write# one jingle."; |
| 27 |
message[1] = "* It took me all night."; |
| 28 |
message[2] = "* Maybe I'll think of another# soon."; |
| 29 |
message[3] = "* ..."; |
| 30 |
message[4] = "* That last line wasn't a joke,# by the way."; |
| 31 |
message[5] = "* Being a horse is my only form# of true expression."; |
| 32 |
} |
| 33 |
npc_flag = 2; |
| 34 |
break; |
| 35 |
case 2: |
| 36 |
with (msg) |
| 37 |
{ |
| 38 |
portrait = false; |
| 39 |
sndfnt = 99; |
| 40 |
message[0] = "* NeeeiGH!!!!"; |
| 41 |
} |
| 42 |
break; |
| 43 |
} |
| 44 |
} |
| 45 |
depth = -9999; |