1 | if (global.dunes_flag[12] > 0) |
2 | instance_destroy(); |
3 | event_inherited(); |
4 | depth = -y; |
5 | up_sprite = 1116; |
6 | right_sprite = 1118; |
7 | down_sprite = 1119; |
8 | left_sprite = 1117; |
9 | up_sprite_idle = 1116; |
10 | right_sprite_idle = 1118; |
11 | down_sprite_idle = 1119; |
12 | left_sprite_idle = 1117; |
13 | action_sprite = false; |
14 | scene = 0; |
15 | npc_direction = "left"; |
16 | actor_speed = 2; |
17 | axis_override = "nothing"; |
18 | end_direction = "left"; |
19 | walk_collider = -4; |
20 | can_walk = true; |
21 | fade_out = false; |
22 | x_dest[0] = 0; |
23 | y_dest[0] = y; |
24 | waiter = 0; |