1 |
event_inherited(); |
2 |
if (interact) |
3 |
{ |
4 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
5 |
is_talking = 1; |
6 |
switch (npc_flag) |
7 |
{ |
8 |
case 0: |
9 |
with (msg) |
10 |
{ |
11 |
portrait = false; |
12 |
sndfnt = 99; |
13 |
message[0] = "* Can't a guy catch a break?"; |
14 |
message[1] = "* They put me in doc review all# afternoon! "; |
15 |
message[2] = "* I can barely move my fingers,# let alone lather them in your# weird soap!"; |
16 |
} |
17 |
npc_flag = 1; |
18 |
break; |
19 |
case 1: |
20 |
with (msg) |
21 |
{ |
22 |
portrait = false; |
23 |
sndfnt = 99; |
24 |
message[0] = "* What's up with that anyway?# What's wrong with soap from the# store?"; |
25 |
message[1] = "* I can't even pronounce half# the ingredients on that bottle# by the sink!"; |
26 |
message[2] = "* \"Eu... Eu-ca...\" "; |
27 |
message[3] = "* Nope I can't do it, I just# can't."; |
28 |
} |
29 |
npc_flag = 2; |
30 |
break; |
31 |
case 2: |
32 |
with (msg) |
33 |
{ |
34 |
portrait = false; |
35 |
sndfnt = 99; |
36 |
message[0] = "* Are we even at the right# station?"; |
37 |
message[1] = "* Darn it all, I think we took# the wrong elevator!"; |
38 |
message[2] = "* See what happens when I'm# stressed?"; |
39 |
message[3] = "* I knew we should've moved to# Hotland! Should've trusted my# gut!"; |
40 |
message[4] = "* This wouldn't have happened# with their respectable elevator# system!"; |
41 |
} |
42 |
npc_flag = 3; |
43 |
break; |
44 |
case 3: |
45 |
with (msg) |
46 |
{ |
47 |
portrait = false; |
48 |
sndfnt = 99; |
49 |
message[0] = "* Yeah yeah, I know there's a# map over there!"; |
50 |
message[1] = "* But I'm too angry to improve# our situation!"; |
51 |
} |
52 |
} |
53 |
} |