| 1 |
if (keyboard_multicheck_pressed(0) && scr_interactscr_interactfunction scr_interact()
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == scr_normal_state)
{
var pl_dir = obj_pl.direction;
var pl_x = 0;
var pl_y = 0;
var check_distance_x = 0;
var check_distance_y = 0;
switch (pl_dir)
{
case 0:
pl_x = obj_pl.bbox_right;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = 20;
break;
case 180:
pl_x = obj_pl.bbox_left;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = -20;
break;
case 90:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_top;
check_distance_y = -20;
break;
case 270:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_bottom;
check_distance_y = 20;
break;
}
if (collision_line_first(pl_x, pl_y, pl_x + check_distance_x, pl_y + check_distance_y, id, false, false))
return true;
}
} () == true && interact_count == 0) |
| 2 |
{ |
| 3 |
is_talking = true; |
| 4 |
interact_count = 1; |
| 5 |
exit; |
| 6 |
} |
| 7 |
if (interact_count == 1) |
| 8 |
{ |
| 9 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 10 |
if (npc_flag == 1) |
| 11 |
{ |
| 12 |
with (msg) |
| 13 |
{ |
| 14 |
message[0] = "* Let me feel sorry for myself,# please."; |
| 15 |
message[1] = "* I will not let it go."; |
| 16 |
} |
| 17 |
interact_count = 0; |
| 18 |
exit; |
| 19 |
} |
| 20 |
with (msg) |
| 21 |
{ |
| 22 |
message[0] = "* What do ya want?"; |
| 23 |
ch_msg = 0; |
| 24 |
ch[1] = "What's\nwrong?"; |
| 25 |
ch[2] = "Nothing"; |
| 26 |
if (outcome == 1) |
| 27 |
{ |
| 28 |
message[1] = "* I'll tell ya what's wrong!"; |
| 29 |
other.interact_count = 2; |
| 30 |
} |
| 31 |
if (outcome == 2) |
| 32 |
{ |
| 33 |
message[1] = "* Then leave me be, will ya?"; |
| 34 |
message[2] = "* ..."; |
| 35 |
other.interact_count = 0; |
| 36 |
} |
| 37 |
} |
| 38 |
} |
| 39 |
if (interact_count == 2 && !global.dialogue_open) |
| 40 |
{ |
| 41 |
scr_cutscene_start(); |
| 42 |
sprite_index = spr_npc_producer_turn; |
| 43 |
image_speed = 0.3; |
| 44 |
if (image_index >= (image_number - 1)) |
| 45 |
{ |
| 46 |
sprite_index = spr_npc_producer_turn_talk; |
| 47 |
image_speed = 0; |
| 48 |
timer = 10; |
| 49 |
interact_count += 1; |
| 50 |
} |
| 51 |
} |
| 52 |
if (interact_count == 3) |
| 53 |
{ |
| 54 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 55 |
exit; |
| 56 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 57 |
with (msg) |
| 58 |
{ |
| 59 |
message[0] = "* My life's a wreck!"; |
| 60 |
message[1] = "* Wasted, woeful, washed up!"; |
| 61 |
message[2] = "* I was supposed to make it big!"; |
| 62 |
message[3] = "* I was gonna be a big time# producer!"; |
| 63 |
message[4] = "* Ya know, show business!"; |
| 64 |
message[5] = "* I couldn't tell ya where it# went wrong."; |
| 65 |
message[6] = "* I studied hard, I graduated# middle school, what else do ya# need?"; |
| 66 |
message[7] = "* Snuck my way into gig booking# at a joint in Hotland with# potential in my eyes."; |
| 67 |
message[8] = "* One day, this robot fella# rolled up to me and asked if# I've ever produced an artist."; |
| 68 |
message[9] = "* Now, I'm a great producer. Make# hot beats on my computer every# weekend."; |
| 69 |
message[10] = "* I had the talent, but I lacked# the vision."; |
| 70 |
message[11] = "* I told that one-wheeled# television they wouldn't make# it in the industry."; |
| 71 |
message[12] = "* What an IDIOT I was!"; |
| 72 |
message[13] = "* They soon garnered a following# and totally exploded!"; |
| 73 |
message[14] = "* ...Not literally... maybe."; |
| 74 |
message[15] = "* Look, kid, I'll tell ya this:"; |
| 75 |
message[16] = "* Sometimes, it's like we don't# control our lives."; |
| 76 |
message[17] = "* Fate has a cruel way of# teachin' us lessons."; |
| 77 |
message[18] = "* Have a little foresight and try# not to grow arrogant like I did."; |
| 78 |
message[19] = "* Don't you forget that."; |
| 79 |
} |
| 80 |
if (!global.dialogue_open) |
| 81 |
{ |
| 82 |
interact_count += 1; |
| 83 |
sprite_index = spr_npc_producer_turn; |
| 84 |
image_index = 5; |
| 85 |
image_speed = -0.3; |
| 86 |
} |
| 87 |
} |
| 88 |
if (interact_count == 4) |
| 89 |
{ |
| 90 |
if ((image_index + image_speed) <= 0) |
| 91 |
{ |
| 92 |
sprite_index = spr_npc_producer; |
| 93 |
image_speed = 0; |
| 94 |
npc_flag += 1; |
| 95 |
interact_count = 0; |
| 96 |
is_talking = false; |
| 97 |
scr_cutscene_end(); |
| 98 |
} |
| 99 |
} |
| 100 |
if (ds_map_find_value(global.npc_map, npc_id) != npc_flag) |
| 101 |
ds_map_replace(global.npc_map, npc_id, npc_flag); |
| 102 |
if (sprite_index != spr_npc_producer && sprite_index != spr_npc_producer_turn_talk) |
| 103 |
exit; |
| 104 |
if (instance_exists(obj_dialogue) && is_talking == true) |
| 105 |
{ |
| 106 |
if (obj_dialogue.cutoff == string_length(obj_dialogue.message[obj_dialogue.message_current])) |
| 107 |
{ |
| 108 |
image_speed = 0; |
| 109 |
image_index = 0; |
| 110 |
} |
| 111 |
else |
| 112 |
{ |
| 113 |
image_speed = 0.2; |
| 114 |
} |
| 115 |
} |
| 116 |
else |
| 117 |
{ |
| 118 |
image_speed = 0; |
| 119 |
is_talking = false; |
| 120 |
} |