1 |
var view_x = __view_get(e__VW.XView, 0); |
2 |
draw_sprite(spr_steamworks_34_pipe, 0, ((room_width + 250) - view_x) * 1.15, 0); |
3 |
draw_sprite(spr_steamworks_34_pipe, 0, ((room_width + 100) - view_x) * 1.15, 0); |
4 |
draw_sprite(spr_steamworks_34_pipe, 0, (room_width - 400 - view_x) * 1.15, 0); |
5 |
draw_sprite(spr_steamworks_34_pipe, 0, (room_width - 900 - view_x) * 1.15, 0); |
6 |
draw_sprite(spr_steamworks_34_pipe, 0, (room_width - 1200 - view_x) * 1.15, 0); |
7 |
|
8 |
enum e__VW |
9 |
{ |
10 |
XView, |
11 |
YView, |
12 |
WView, |
13 |
HView, |
14 |
Angle, |
15 |
HBorder, |
16 |
VBorder, |
17 |
HSpeed, |
18 |
VSpeed, |
19 |
Object, |
20 |
Visible, |
21 |
XPort, |
22 |
YPort, |
23 |
WPort, |
24 |
HPort, |
25 |
Camera, |
26 |
SurfaceID |
27 |
} |