1 | if (live_call()) |
2 | return global.live_result; |
3 | var pollen = instance_create_depth(spawn_x, spawn_y, -100, obj_petal_pull_pollen); |
4 | pollen.direction = spawn_direction; |
5 | pollen.target = spawned_last; |
6 | spawned_last = pollen; |
7 | alarm[0] = spawn_interval; |