1 |
execute_normal = false; |
2 |
execute_random = false; |
3 |
text_effect = "circle"; |
4 |
text_effect_2 = "circle"; |
5 |
color_count = 0; |
6 |
depth = -1000; |
7 |
if (global.battle_enemy_name == "dunebud duo") |
8 |
{ |
9 |
if (global.enemy_dead == true && global.fight_number == 2 && global.battle_menu_number == 1) |
10 |
{ |
11 |
message[0] = "?~"; |
12 |
message_end = 0; |
13 |
} |
14 |
else |
15 |
{ |
16 |
execute_normal = true; |
17 |
} |
18 |
} |
19 |
else |
20 |
{ |
21 |
execute_normal = true; |
22 |
} |
23 |
if (execute_normal == true) |
24 |
{ |
25 |
if (global.enemy_sparing_2 == true && global.enemy_low_hp_2 == false) |
26 |
{ |
27 |
message[0] = "heHe~"; |
28 |
message_end = 0; |
29 |
} |
30 |
else if (global.enemy_low_hp_2 == true) |
31 |
{ |
32 |
random_number = irandom_range(0, 1); |
33 |
if (random_number == 0) |
34 |
{ |
35 |
message[0] = "Bwaa~"; |
36 |
message_end = 0; |
37 |
} |
38 |
else if (random_number == 1) |
39 |
{ |
40 |
message[0] = "Grrr~"; |
41 |
message_end = 0; |
42 |
} |
43 |
} |
44 |
else if (global.last_action_selected_2 == "Action 1 Message 0") |
45 |
{ |
46 |
message[0] = "Oo??"; |
47 |
message_end = 0; |
48 |
} |
49 |
else if (global.last_action_selected_2 == "Action 2 Message 0") |
50 |
{ |
51 |
message[0] = "Awawa~"; |
52 |
message_end = 0; |
53 |
} |
54 |
else if (global.last_action_selected_2 == "Action 3 Message 0" || global.last_action_selected_2 == "Action 3 Message 1") |
55 |
{ |
56 |
message[0] = "Uuuu~"; |
57 |
message_end = 0; |
58 |
} |
59 |
else |
60 |
{ |
61 |
execute_random = true; |
62 |
if (execute_random == true) |
63 |
{ |
64 |
random_number = irandom_range(0, 3); |
65 |
if (random_number == 0) |
66 |
{ |
67 |
message[0] = "Swip#Swap~"; |
68 |
message_end = 0; |
69 |
} |
70 |
else if (random_number == 1) |
71 |
{ |
72 |
message[0] = "Gwob#Gwub~"; |
73 |
message_end = 0; |
74 |
} |
75 |
else if (random_number == 2) |
76 |
{ |
77 |
message[0] = "Awoooo~"; |
78 |
message_end = 0; |
79 |
} |
80 |
else if (random_number == 3) |
81 |
{ |
82 |
message[0] = "Wiggle#Woggle~"; |
83 |
message_end = 0; |
84 |
} |
85 |
} |
86 |
} |
87 |
} |
88 |
message_current = 0; |
89 |
message_draw = ""; |
90 |
increase = global.text_speed; |
91 |
characters = 0; |
92 |
hold = 0; |
93 |
message_length = string_length(message[message_current]); |
94 |
script_execute(scr_generate_text_counters); |
95 |
circle_text_angle = global.circle_text_angle_default; |
96 |
circle_text_angle_direction = 1; |