1 |
var turns_passed = global.turns_passed; |
2 |
var enemy_low_hp = global.enemy_low_hp; |
3 |
var enemy_mode = global.enemy_mode; |
4 |
var enemy_mode_gen = global.enemy_mode_gen; |
5 |
switch (turns_passed) |
6 |
{ |
7 |
case 0: |
8 |
message[0] = "I want to see your#spirit of fire!"; |
9 |
message[1] = "One and two and-"; |
10 |
portrait[0] = 1755; |
11 |
portrait[1] = 1759; |
12 |
message_end = 1; |
13 |
break; |
14 |
case 1: |
15 |
message[0] = "Ah, that was much too#simple!"; |
16 |
message[1] = "Let us try this!"; |
17 |
portrait[0] = 1755; |
18 |
portrait[1] = 1759; |
19 |
message_end = 1; |
20 |
break; |
21 |
case 2: |
22 |
message[0] = "Heating up!"; |
23 |
portrait[0] = 1755; |
24 |
message_end = 0; |
25 |
break; |
26 |
case 3: |
27 |
message[0] = "The passion! IT GROWS!"; |
28 |
portrait[0] = 1755; |
29 |
message_end = 0; |
30 |
break; |
31 |
case 4: |
32 |
message[0] = "Aha! Yes!"; |
33 |
message[1] = "This is what I live#for!"; |
34 |
portrait[0] = 1755; |
35 |
portrait[1] = 1759; |
36 |
message_end = 1; |
37 |
break; |
38 |
case 5: |
39 |
message[0] = "A life without dance#is empty, I say!"; |
40 |
portrait[0] = 1755; |
41 |
message_end = 0; |
42 |
break; |
43 |
case 6: |
44 |
message[0] = "Others say that dance#can also take life#away!"; |
45 |
message[1] = "I do not see what they#mean!"; |
46 |
portrait[0] = 1755; |
47 |
portrait[1] = 1759; |
48 |
message_end = 1; |
49 |
break; |
50 |
case 7: |
51 |
message[0] = "A world of solitude#and silence? That is#not for me!"; |
52 |
message[1] = "The Underground is#much too depressing,#you see!"; |
53 |
portrait[0] = 1755; |
54 |
portrait[1] = 1759; |
55 |
message_end = 1; |
56 |
break; |
57 |
case 8: |
58 |
message[0] = "We are trapped within#a barrier with no hope#for freedom!"; |
59 |
message[1] = "A sad, sad situation!"; |
60 |
message[2] = "But it is not sad for#I!"; |
61 |
portrait[0] = 1755; |
62 |
portrait[1] = 1759; |
63 |
portrait[2] = 1755; |
64 |
message_end = 2; |
65 |
break; |
66 |
case 9: |
67 |
message[0] = "We must make do#with what we have!"; |
68 |
message[1] = "Find time for#activities that#make us happy!"; |
69 |
message[2] = "I am outgoing because#happiness is not a#quiet virtue!"; |
70 |
message[3] = "I often encourage#monsters in hope that#it is contagious!"; |
71 |
portrait[0] = 1755; |
72 |
portrait[1] = 1759; |
73 |
portrait[2] = 1755; |
74 |
portrait[3] = 1759; |
75 |
message_end = 3; |
76 |
break; |
77 |
case 10: |
78 |
message[0] = "Even if monsterkind is#cursed to this grim#state, we must stick#it out to the end!"; |
79 |
message[1] = "All the way up to the#FINALE!"; |
80 |
portrait[0] = 1755; |
81 |
portrait[1] = 1759; |
82 |
message_end = 1; |
83 |
break; |
84 |
default: |
85 |
message[0] = "Error: Variable Out Of#Range"; |
86 |
portrait[0] = 1755; |
87 |
message_end = 0; |
88 |
} |
89 |
message_current = 0; |
90 |
message_draw = ""; |
91 |
increase = global.text_speed; |
92 |
characters = 0; |
93 |
hold = 0; |
94 |
message_length = string_length(message[message_current]); |
95 |
script_execute(scr_generate_text_counters); |