|
1
|
text_effect = "twitchy";
|
|
2
|
attack = false;
|
|
3
|
scene = 0;
|
|
4
|
cutscene_timer = 0;
|
|
5
|
skippable = true;
|
|
6
|
message_adv = false;
|
|
7
|
fade_out_gui = true;
|
|
8
|
var turns_passed = global.turns_passed;
|
|
9
|
message[0] = "Not wasting any#time, huh?";
|
|
10
|
message[1] = "...";
|
|
11
|
message[2] = "You know...";
|
|
12
|
message[3] = "My whole life...";
|
|
13
|
message[4] = "My whole life,#I was taught#that humans are#the enemy.";
|
|
14
|
message[5] = "The truth stared right#at me but I chose#to look away.";
|
|
15
|
message[6] = "I tried to see the#good - I wanted to#believe it wasn't#true.";
|
|
16
|
message[7] = "But you... ";
|
|
17
|
message[8] = "Any ounce of \"good\"#you ever had is#six feet under.";
|
|
18
|
message[9] = "I don't care if your#motivation was#\"noble.\"";
|
|
19
|
message[10] = "I don't care if it#was only your twisted#idea of fun.";
|
|
20
|
message[11] = "Nothing can justify#your sins.";
|
|
21
|
message[12] = "I ran... ";
|
|
22
|
message[13] = "Twice I could've done#something different.#Tried harder.";
|
|
23
|
message[14] = "...Prevented so many#deaths.";
|
|
24
|
message[15] = "But I knew that#chance was slim.";
|
|
25
|
message[16] = "I'm far too limited#in my current state.";
|
|
26
|
message[17] = "But now...";
|
|
27
|
message[18] = "This is my#responsibility alone.";
|
|
28
|
message[19] = "You should've finished#me when you had the#chance.";
|
|
29
|
message[20] = "*Pant pant*";
|
|
30
|
message[21] = "Clover... ";
|
|
31
|
message[22] = "Your terror...";
|
|
32
|
message[23] = "Ends NOW!!!";
|
|
33
|
message_end = 23;
|
|
34
|
message_current = 0;
|
|
35
|
message_draw = "";
|
|
36
|
draw_enabled = true;
|
|
37
|
increase = global.text_speed;
|
|
38
|
characters = 0;
|
|
39
|
hold = 0;
|
|
40
|
message_length = string_length(message[message_current]);
|
|
41
|
script_execute(scr_generate_text_counters);
|
|
42
|
circle_text_angle = global.circle_text_angle_default;
|
|
43
|
circle_text_angle_direction = 1;
|
|
44
|
if (global.hotland_flag[9] > 0)
|
|
45
|
{
|
|
46
|
scene = 20;
|
|
47
|
instance_destroy(obj_martlet_final_body_intro);
|
|
48
|
draw_enabled = false;
|
|
49
|
with (instance_create_depth(320, 100, 10, obj_martlet_final_base))
|
|
50
|
y = martlet_y_target;
|
|
51
|
scr_battle_box_resize_midfightscr_battle_box_resize_midfight
function scr_battle_box_resize_midfight()
{
if (instance_exists(obj_dialogue_box_battle_transformation_any))
{
with (obj_dialogue_box_battle_transformation_any)
{
battle_box_resize_midfight = true;
battle_box_target_xscale = argument[0] / sprite_get_width(sprite_index);
battle_box_target_yscale = argument[1] / sprite_get_height(sprite_index);
if (argument_count > 2)
{
battle_box_target_x = argument[2];
battle_box_target_y = argument[3];
}
if (abs(image_xscale - battle_box_target_xscale) < 0.01 && abs(image_yscale - battle_box_target_yscale) < 0.01 && abs(x - battle_box_target_x) < 0.1 && abs(y - battle_box_target_y) < 0.1)
{
var box = 3155;
global.attack_surface_width = box.sprite_width - 8;
global.attack_surface_height = box.sprite_height - 8;
global.attack_surface_x = box.x - (global.attack_surface_width * 0.5);
global.attack_surface_y = box.y - (global.attack_surface_height * 0.5);
if (surface_exists(global.attack_surface))
global.attack_surface = surface_create(global.attack_surface_width, global.attack_surface_height);
return true;
}
}
}
else
{
return false;
}
} (140, 140);
|
|
52
|
}
|