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gml_Object_obj_quote_battle_martlet_pacifist_confused_end_ext_Create_0

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1
text_effect = "twitchy";
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message[0] = "Wait, wait, before you#hit me again...#or don't hit me#again...";
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message[1] = "Actually, what are you#trying to do here?";
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message[2] = "Nevermind that,#answers to serious#questions are above#my pay grade.";
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message[3] = "The other guards said#no interrogating#or getting emotionally#invested.";
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message[4] = "And I think I know#what that means!#Maybe!";
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message[5] = "Either way you seem#like a good kid.";
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portrait_head[0] = 126;
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portrait_hand[0] = 2058;
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portrait_head[1] = 2427;
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portrait_hand[1] = 2058;
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portrait_head[2] = 1610;
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portrait_hand[2] = 2058;
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portrait_head[3] = 1610;
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portrait_hand[3] = 2058;
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portrait_head[4] = 126;
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portrait_hand[4] = 2058;
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portrait_head[5] = 3235;
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portrait_hand[5] = 2058;
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message_end = 5;
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message_current = 0;
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message_draw = "";
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increase = global.text_speed;
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characters = 0;
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hold = 0;
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message_length = string_length(message[message_current]);
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script_execute(scr_generate_text_counters);
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circle_text_angle = global.circle_text_angle_default;
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circle_text_angle_direction = 1;