1 |
text_effect = "twitchy"; |
2 |
message[0] = "Wait, wait, before you#hit me again...#or don't hit me#again..."; |
3 |
message[1] = "Actually, what are you#trying to do here?"; |
4 |
message[2] = "Nevermind that,#answers to serious#questions are above#my pay grade."; |
5 |
message[3] = "The other guards said#no interrogating#or getting emotionally#invested."; |
6 |
message[4] = "And I think I know#what that means!#Maybe!"; |
7 |
message[5] = "Either way you seem#like a good kid."; |
8 |
portrait_head[0] = 126; |
9 |
portrait_hand[0] = 2058; |
10 |
portrait_head[1] = 2427; |
11 |
portrait_hand[1] = 2058; |
12 |
portrait_head[2] = 1610; |
13 |
portrait_hand[2] = 2058; |
14 |
portrait_head[3] = 1610; |
15 |
portrait_hand[3] = 2058; |
16 |
portrait_head[4] = 126; |
17 |
portrait_hand[4] = 2058; |
18 |
portrait_head[5] = 3235; |
19 |
portrait_hand[5] = 2058; |
20 |
message_end = 5; |
21 |
message_current = 0; |
22 |
message_draw = ""; |
23 |
increase = global.text_speed; |
24 |
characters = 0; |
25 |
hold = 0; |
26 |
message_length = string_length(message[message_current]); |
27 |
script_execute(scr_generate_text_counters); |
28 |
circle_text_angle = global.circle_text_angle_default; |
29 |
circle_text_angle_direction = 1; |